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1
votes
Fixed

Invalid vertex array when calling Sprite.OverrideGeometry

2D

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Nov 20, 2017

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Version/s: 2017.2.0p2

How to reproduce:1. Download attached project file ant open "Example" Scene2. Check the console for errors. Running the scene is not... Read more

0
votes
Duplicate

Tilemap generates wrong colliders when overriding TileData.transform to ...

2D

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Nov 16, 2017

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Version/s: 2017.2.0p1

How to reproduce:1. Open the attached project2. Open the "main" scene3. Select Grid game object from the Hierarchy4. Check the colli... Read more

0
votes
Fixed

Tile palette tool won't save tile position changes and will revert back

2D

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Nov 17, 2017

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Version/s: 2017.2.0b7, 2017.3.0b2

How to reproduce:1. Open Unity2. Open 'Tile Palette' window3. Create two tiles using a sprite(or sprites)4. Save project5. Enter edi... Read more

0
votes
By Design

[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...

2D

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Dec 04, 2017

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Version/s: 2017.1.0f3, 2017.2.0f3, 2017.3.0f1

What happened:Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can reprodu... Read more

8
votes
Fixed

Separating lines appear between tiles when using different tile on top o...

2D

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Dec 05, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Open attached Unity project "Spritetesting"2. Load scene "World"3. See Game mode or enter the Play mode4. Selec... Read more

0
votes
Fixed

[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is s...

2D

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May 30, 2019

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Version/s: 2017.2.0f3, 2019.2.0b5

"Focus On" dropdown text gets clipped when "Tilemap" option is selected Steps to repro:1. Create a project with 2D Template2. Hierar... Read more

0
votes
By Design

[Tile Palette] A specific tiles becomes enlarged when editor is opened 2...

2D

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Dec 21, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Download project, delete Library folder2. Open project, notice that in Tile Palette tab there are 3 separate palette... Read more

1
votes
By Design

GridLayout.WorldToCell() returns wrong cell with very precise numbers

2D

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Dec 24, 2017

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Version/s: 2017.2.1f1

Steps to reproduce:1. Open attached “WorldToCell.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe WorldToCell valu... Read more

1
votes
Won't Fix

Standard Assets/Utility/AlphaButtonClickMask.cs does not work with Sprit...

2D

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Nov 15, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project "SpriteRaycastIssue.zip"2. Open Test Scene3. Enter Play mode4. Try clicking the button (... Read more

0
votes
Duplicate

Editor crashes when entering/exiting play mode with a high number of Til...

2D

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Jan 09, 2018

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Version/s: 2017.2.0b4, 2017.2.0f3

Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Enter "test" scene3. Enter play mode-- Unity crashes (if not, e... Read more