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Invalid vertex array when calling Sprite.OverrideGeometry
How to reproduce: 1. Download attached project file ant open "Example" Scene 2. Check the console for errors. Running the scene is n... Read more
Tilemap generates wrong colliders when overriding TileData.transform to ...
How to reproduce: 1. Open the attached project 2. Open the "main" scene 3. Select Grid game object from the Hierarchy 4. Check the c... Read more
Tile palette tool won't save tile position changes and will revert back
How to reproduce: 1. Open Unity 2. Open 'Tile Palette' window 3. Create two tiles using a sprite(or sprites) 4. Save project 5. Ente... Read more
[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...
What happened: Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can repro... Read more
Separating lines appear between tiles when using different tile on top o...
How to reproduce: 1. Open attached Unity project "Spritetesting" 2. Load scene "World" 3. See Game mode or enter the Play mode 4. S... Read more
[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is s...
"Focus On" dropdown text gets clipped when "Tilemap" option is selected Steps to repro: 1. Create a project with 2D Template 2. Hi... Read more
[Tile Palette] A specific tiles becomes enlarged when editor is opened 2...
To reproduce: 1. Download project, delete Library folder 2. Open project, notice that in Tile Palette tab there are 3 separate palet... Read more
GridLayout.WorldToCell() returns wrong cell with very precise numbers
Steps to reproduce: 1. Open attached “WorldToCell.zip” Unity project 2. Open “Main” scene 3. Enter Play mode 4. Observe WorldToCell ... Read more
Standard Assets/Utility/AlphaButtonClickMask.cs does not work with Sprit...
Steps to reproduce: 1. Open attached project "SpriteRaycastIssue.zip" 2. Open Test Scene 3. Enter Play mode 4. Try clicking the butt... Read more
Editor crashes when entering/exiting play mode with a high number of Til...
Steps to reproduce: 1. Open attached "CrashRepro.zip" Unity project 2. Enter "test" scene 3. Enter play mode -- Unity crashes (if no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
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- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled