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ArgumentOutOfRangeException when moving point in ShapeEditor
ArgumentOutOfRangeException when moving point in ShapeEditor Repro: 1- Open project in attachment. 2- Select 'Diamond' sprite in th... Read more
Tilemap sprites are flipping
Tilemap sprites are flipping when panning camera. Repro: 1- Open project in attachment. 2- Open scene 'Scenes/SandboxRoom'. 3- Star... Read more
Pink square appearing in tilemap when a tile is missing
Pink square appearing in tilemap when a tile is missing Repro: 1- Open project in attachment. 2- Open scene 'PinkSquare'. You shou... Read more
Sprite Atlas Hash changes between build targets
How to reproduce: 1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip" 2. Text edit the file 'Atlas.spriteatlas'... Read more
Preview of the tile doesn't move with the mouse cursor when panning arou...
Steps to reproduce : - create a new grid and a tilemap - paint on the tilemap - notice that the preview of the tile follows the mou... Read more
[2D][Tilemaps] Tilemap doesn't render when components are copied via code
When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce: 1) Open... Read more
[2D][Sprite Atlas] After removing object from atlas, removed object is n...
[2D][Sprite Atlas] After removing object from atlas, removed object is not rendered during Playmode Repo steps: 1. Pack 2 separate ... Read more
[2D] SortingGroup does not apply the sorting changes to its children whe...
To reproduce: 1. Download attached project "BugTestSortingGroup.zip" and open in Unity 2. Open "BugTest" scene 3. Enter Play mode N... Read more
ReflectionTypeLoadExceptions is thrown in the Console after selecting Ti...
Reproduction steps: 1. Open the attached project "Maddotroid.zip"; 2. Open the Test scene; 3. Under the object "Grid", try to selec... Read more
Unity crashes if variant Sprite Atlas scale results in NPOT texture when...
Unity crashes if variant Sprite Atlas scale results in NPOT texture when Crunch Compression is enabled 1. Import attached sprite (i... Read more
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