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ArgumentOutOfRangeException when moving point in ShapeEditor
ArgumentOutOfRangeException when moving point in ShapeEditor Repro: 1- Open project in attachment. 2- Select 'Diamond' sprite in th... Read more
Tilemap sprites are flipping
Tilemap sprites are flipping when panning camera. Repro: 1- Open project in attachment. 2- Open scene 'Scenes/SandboxRoom'. 3- Star... Read more
Pink square appearing in tilemap when a tile is missing
Pink square appearing in tilemap when a tile is missing Repro: 1- Open project in attachment. 2- Open scene 'PinkSquare'. You shou... Read more
Crash with "Invalid AABB" when using Tilemap.CompressBounds in Edit mode
Reproduction steps: 1. Open the user's attached project and the scene "CrashScene" 2. Go to Grid -> Geometry 3. Press "Crash" in the... Read more
Sprite is packed inefficiently when using Tight Packing in the Sprite Atlas
How to reproduce: 1. Open the user's attached project 2. In the Project Window, select the Sprite Atlas (Assets > Sprites) 3. In the... Read more
SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...
How to reproduce: 1. Open tester-attached project (SpriteAtlasEvent.zip) 2. Open the SampleScene 3. Enter Play Mode - see that a war... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce: 1. Open the Unity Project in the Unity Editor. 2. Run the editor option Test -> Test SpriteAtlas AssetImporter. 3. Obs... Read more
[2D] SortingGroup does not apply the sorting changes to its children whe...
To reproduce: 1. Download attached project "BugTestSortingGroup.zip" and open in Unity 2. Open "BugTest" scene 3. Enter Play mode N... Read more
ReflectionTypeLoadExceptions is thrown in the Console after selecting Ti...
Reproduction steps: 1. Open the attached project "Maddotroid.zip"; 2. Open the Test scene; 3. Under the object "Grid", try to selec... Read more
Unity crashes if variant Sprite Atlas scale results in NPOT texture when...
Unity crashes if variant Sprite Atlas scale results in NPOT texture when Crunch Compression is enabled 1. Import attached sprite (i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened