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"Dynamic batching: index buffer source is NULL..." error is shown when u...
To reproduce: 1. Open attached project 2. Make sure that Game tab is open 3. Select 2DSprite game object in hierarchy 4. Set Sprite... Read more
SpriteUtility.GetSpriteUvs returns invalid Uvs
SpriteUtility.GetSpriteUvs returns invalid UVs 1. Open ExampleScene 2. Click on SpriteObjTester 3. Check the section called Uvs Ex... Read more
Tilemap doesn't change the color of the tile when the Mode of the Tilema...
How to reproduce: 1. Open the attached '1295449.zip' project 2. Open 'SampleScene' 3. Open Window > 2D > Tile Palette 4. In the Tile... Read more
Tilemap Focus filter remains active in Scene View after closing the Tile...
How to reproduce: 1. Create a new Unity project 2. Create a 2D > Tilemap 3. Open the Tile Palette window and create a new Tile Palet... Read more
[Tilemap] 2D Tiles do not rotate. Calling tileData.transform.SetTRS has ...
How to reproduce: 1. Download attached project file and open "DemoScene" Scene 2. Enter Play Mode 3 Select "Build Wall" button and ... Read more
ArgumentOutOfRangeException when moving point in ShapeEditor
ArgumentOutOfRangeException when moving point in ShapeEditor Repro: 1- Open project in attachment. 2- Select 'Diamond' sprite in th... Read more
[Tilemap] Selection box appears twice in "Edit" mode when tiles are sele...
When Tile palette is in Edit mode and Tiles are selected using selection tools then the selected tile area appears twice, refer the ... Read more
[2D] Unable to click on/select Sprite Mask in Scene with Sprite Mask View
A Sprite Mask cannot be clicked on/selected in Scene when using Sprite Mask View 1. create a Sprite Mask 2. select a Sprite to use ... Read more
Unity does not clean up lost link SpriteRenderer object
Steps: 1. Open BUG01 scene in Repo project 2. In Scene View you can see a white sprite object, but hierarchy is empty -> If a camera... Read more
"Select dependencies" on sprite atlas asset throws "NullReferenceExcepti...
Reproduction steps: 1. Open project attached (Reproduction 901189.zip). 2. Open scene "Repro". 3. Select "SpriteAtlas". 4. Press "Pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file