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[2D][Grid] Hexagonal Grid Component Rendering with AMD GPUs does not ren...
Rendering the Grid component in Hexagonal mode in the Editor for users with AMD GPUs (notably the MacbookPros with the Touchbar and ... Read more
[Tilemap] Visualization of the tile is created in another tile when quic...
How to reproduce: 1. Open user attached project "Ghost_Tiles.zip" 2. Open "Grid_prefab" in Prefab View 3. Select green tile in Tile ... Read more
Compressed ETC Variant Sprite Atlases become corrupted when changing the...
To reproduce: 1. Download and open attached "SpriteAtlas ETC Variant Size Issue.zip". 2. Make sure Build Settings are switched to A... Read more
TilemapRenderer sorting order is not consistent with different images
How to reproduce: 1. Open given Unity project 2. Enter "Woods Level 2" scene 3. Open the Tile Palette 4. Select "Bush" tile in the T... Read more
[Sprite Shape Profile] Rect tool doesn't draw in scene view on selecting...
Rect tool doesn't draw in scene view by selecting sprite shape controller Note: Occurring for strip and shape profile as well, Sp... Read more
Anima2D + SpriteAtlas causes sprite to shrinking
How to reproduce: 1. Download attached project file and open "work" Scene 2. Enter Play Mode Actual result: After creating SpriteAt... Read more
Tile StartUp method is called more times than the number of Tiles when p...
How to reproduce: 1. Open the "Main" scene in the attached "1046004_repro.zip" project 2. Create a custom Tile Asset (Asset/Create/T... Read more
Physics2D.TilemapCollider.TileUpdate take an extremely long time to upda...
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Select "Profile Editor" 4. Open any script and... Read more
SpriteAtlas packed sprites do not render after SetPlatformSettings and P...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Select SpriteAtlas item in the menu and then click "Te... Read more
[Sprite Editor] Sprite setting window overlaps the header and options wh...
Sprite setting window overlaps the header and options when the window is shrunk diagonally Steps to Repro: 1. Create a new or open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)