Search Issue Tracker
Sprite Preview window loses pixels and the sprites are indistinguishable...
How to reproduce: 1. Open the user's attached "Sprite Preview Incorrect" project 2. In the Project window select the "enemy04_sheet"... Read more
Sprite Atlas is compressed when Compress Assets on Import is disabled
How to reproduce: 1. Open the attached "case_1355495.zip" project 2. Select Edit/Preferences and disable Compress Assets on Import 3... Read more
"In progress" spinner keeps appearing when selecting "Edit Physics Shape...
"Edit Physics Shape" keeps running on a certain sprite 1. Open attached project 2. Click on the sprite 3. In Inspector, confirm Mod... Read more
"The SerializedObject should not be used" when selecting a single atlas ...
"The SerializedObject should not be used inside OnSceneGUI or OnPreviewGUI. Use the target property directly instead." when selectin... Read more
Changing Brush color and selecting a Grid Object, changes its color to t...
Reproduction steps: 1. Open "MinimalReproProject" 2. Open the "Main" Scene 3. "Window" -> "Tile Palette" 4. Select "Wall Brush" ins... Read more
It shouldn't be allowed to attach material component to Sprite Renderer ...
Steps to reproduce: 1) open attached project 2) move scene camera Behavior: sprite is flickering because sorting layer doesn't work... Read more
Assert thrown when applying changes in Sprite Editor after creating mult...
- Import the attached WhiteSquare512.jpg image in a project - Set texture type to Advanced and Import Type - Sprite Mode to Multiple... Read more
[Sprite Renderer] Sprites have material set to "None (Material)" when pr...
Steps to reproduce: 1. Create new Unity project. 2. Create new scene. 3. Create empty object in the fresh scene, then add "Sprite Re... Read more
Inconsistent Isometric Tilemap Rendering when Tilemap Renderer Mode is s...
How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. Inspect the difference between Inspector window-> Tilemap... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps: 1. Open "RuleTileTest" project 2. Open the "SampleScene" scene 3. Go to File -> Build and Run 4. Press on the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context