Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b20
Issue ID
800914
Regression
No
Assert thrown when applying changes in Sprite Editor after creating multiple sprites
- Import the attached WhiteSquare512.jpg image in a project
- Set texture type to Advanced and Import Type - Sprite Mode to Multiple
- Click on the Sprite Editor button to edit the sprites
- Create a sprite from the texture by dragging a smaller rectangle with your mouse
- Close the Sprite Editor window
- Choose Apply when asked if you want to keep the changes or not
Notice in the Console the following assert:
"importer.GetNPOTScale() == TextureImporter::kNPOTKeep
(Filename: C:/buildslave/unity/build/Editor/Src/AssetPipeline/SpriteFrameMetaData.cpp Line: 22)"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build process only shows Initializing when building for Android
- TileMap Palette preview flickers when scaled
- ShaderGraph Blackboard "plus" sign is not centered within the button
- [URP] When Rendering Layers are enabled, the DepthNormalPrepass is enabled even if not used
- Shader Graph Asset icon is blurry in the 4K monitors
Add comment