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Sprite Preview window loses pixels and the sprites are indistinguishable...
How to reproduce:1. Open the user's attached "Sprite Preview Incorrect" project2. In the Project window select the "enemy04_sheet" A... Read more
Sprite Atlas is compressed when Compress Assets on Import is disabled
How to reproduce:1. Open the attached "case_1355495.zip" project2. Select Edit/Preferences and disable Compress Assets on Import3. I... Read more
"In progress" spinner keeps appearing when selecting "Edit Physics Shape...
"Edit Physics Shape" keeps running on a certain sprite 1. Open attached project2. Click on the sprite3. In Inspector, confirm Mode i... Read more
"The SerializedObject should not be used" when selecting a single atlas ...
"The SerializedObject should not be used inside OnSceneGUI or OnPreviewGUI. Use the target property directly instead." when selectin... Read more
Crash on GenerateTilingAreaJob when changing the Sprite Renderers Slicin...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Game Scene”3. Select the “Moving“ GameObject through the Inspec... Read more
It shouldn't be allowed to attach material component to Sprite Renderer ...
Steps to reproduce:1) open attached project2) move scene camera Behavior: sprite is flickering because sorting layer doesn't workExp... Read more
Assert thrown when applying changes in Sprite Editor after creating mult...
- Import the attached WhiteSquare512.jpg image in a project- Set texture type to Advanced and Import Type - Sprite Mode to Multiple-... Read more
[Sprite Renderer] Sprites have material set to "None (Material)" when pr...
Steps to reproduce:1. Create new Unity project.2. Create new scene.3. Create empty object in the fresh scene, then add "Sprite Rende... Read more
Inconsistent Isometric Tilemap Rendering when Tilemap Renderer Mode is s...
How to reproduce:1. Open the attached project2. Open the Sample Scene3. Inspect the difference between Inspector window-> Tilemap... Read more
Tilemap Gizmo displayed at the wrong height when "Z Position" is set to ...
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/MenuScene.unity”3. In the Hierarchy window, click “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog