Search Issue Tracker
Physics2D.TilemapCollider.TileUpdate take an extremely long time to upda...
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Select "Profile Editor" 4. Open any script and... Read more
[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...
What happened: Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can repro... Read more
[2DCollider][Renderer] Flip X or Y of renderer is ignored by collider
Repro steps: 1) Open ColliderFlip project and asd.scene 2) Select linux object in the Hierarchy and notice the polygon collider in t... Read more
Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project 2) Select sprite sheet in assets, check that filtering is set to point 3) Now select any... Read more
Slicing leaves artifacts on some sprites
To reproduce: 1) Open the attached project and load "Scene2" 2) Notice that there is thin line near the "right sign" (attached "Slic... Read more
Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached 2. add a few sprites to the scene located in the folder 3. select all the sprit... Read more
Sprite Renderer increasingly allocates memory when SetTrigger() is calle...
How to reproduce: 1. Open the "Launch" Scene in the user-supplied project 2. Enter Play Mode 3. Observe Unity's memory usage Expect... Read more
[Sprite Shape Profile] Rect tool doesn't draw in scene view on selecting...
Rect tool doesn't draw in scene view by selecting sprite shape controller Note: Occurring for strip and shape profile as well, Sp... Read more
Editor crashes in GameObjectHierarchyProperty::CountRemaining when undoi...
To reproduce: 1. Open the attached project (HeadRunner_DevVersion.zip) 2. Open the "Testing_Scene" scene 3. Create a Sprite Mask ob... Read more
[2D] Sprite gets removed from atlas if the same sprite is added in the list
Sprite gets removed from the list if the same sprite is dragged and dropped on top of the added sprite Steps to Repro: 1. Open atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow