Search Issue Tracker
Fixed in 2019.1
Fixed in 2018.3
Votes
0
Found in
2018.2.0b6
2018.2.5f1
Issue ID
1074128
Regression
Yes
Editor crashes in GameObjectHierarchyProperty::CountRemaining when undoing the creation of Sprite Mask object
To reproduce:
1. Open the attached project (HeadRunner_DevVersion.zip)
2. Open the "Testing_Scene" scene
3. Create a Sprite Mask object as a child of the TestWorld object
4. Press Ctrl + Z to undo
Expected: the Editor does not crash
Reproduced in 2018.1.9f2, 2018.2.0b6, 2018.2.5f1, 2018.2.6f1, 2018.3.0a10
Could not test in 2018.2.0a1 - 2018.2.0b5 due to the Editor crashing upon launching the project
Did not reproduce in 2017.4.10f1
Regression introduced 2018.2.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changes to instanced detail mesh material don't immediately apply
- Undo.RegisterObject or Undo.CreateObject dirties the scene, but no actual changes to Scene are made
- [Profiler] Scrubbing through filtered frames or sorting their data replaces the displayed data with duplicated data entries
- [UI Builder] It is possible to add content to parent document while editing child document in place
- EndChangeCheck is not triggered when clearing the IMGUI search field by pressing the "x" button
Add comment