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Creating tags with names "New..." or "Remove Unused Tags" removes the ab...
1. import an image 2. select the image and click on Packing Tag in the Inspector Import Settings 3. select New.. 4. name the Pac... Read more
Text of the Tile Palette window is overlayed when brush editor's separat...
How to reproduce: 1. Create a new project 2. Install 2D Tilemap Editor package 3. Open Tile Palette window 4. Pull up the separator ... Read more
SpriteAtlasManager.atlasRequested behavior differs in Editor and Standal...
To reproduce: 1. Open project attached and run scene Start 2. Build and and run for StandAlone 3. Observe different results Expecte... Read more
Inconsistent behavior when adding identically-named sprites to Sprite Atlas
To reproduce: 1. Open user's attached project, in Project window, select sprite atlas MYATLAS 2. While MYATLAS selected, drag Tree s... Read more
Sprite animation preview does not respect "Order in Layer"
The layering of sprites (Order in Layer) is ignored and messed up in the clips animation preview (Inspector). repro: -open Project ... Read more
Image of sprite sheet not visible in preview window
Steps to reproduce: 1) Download attached project "SpriteRepro.zip" and open in Unity. 2) Open scene "scene1". 3) Click on 'capguy-... Read more
Sprite Atlas allows multiple identical sprites when adding sprites in In...
To reproduce: 1. Open my attached project (SpriteTest.zip), in Project window, select sprite atlas MYATLAS 2. While MYATLAS selected... Read more
[PointerHandlers] Pointer enter/exit detection order is not working corr...
Steps to reproduce: 1. Open the attached project 2. Open 'EventSystemBug' scene 3. Notice that three sprites are rendered corretcly... Read more
Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1220442.zip" project 2. Open Tile Palette and select a 3x3 size... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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