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[2D] [Sprite Atlas] Crash when viewing Sprite Atlas
[2D] [Sprite Atlas] Crash when viewing Sprite Atlas Steps to Repro: 1. download/open attached project Sprite Atlas Repro 2. play ... Read more
NullReferenceException when selecting Tile Palette assets in Project view
If you create a Tile Palette asset while using the new Prefab system, you'll receive this warning: GridPalette subasset not found f... Read more
High memory usage while reimporting 170+ objects spritesheet
Steps to reproduce: 1. Download Interiors.zip. 2. Put Interiors1.png and Interiors1.png.meta in Assets folder. (Create two new fo... Read more
[Anima2D] - Project does not open correctly
Anima2D project no longer opens correctly in 2018.2.0a1. The project was last updated in 2018.1.0f2. Steps to reprocuce. - Open th... Read more
Sprite Atlas is compressed when Compress Assets on Import is disabled
How to reproduce: 1. Open the attached "case_1355495.zip" project 2. Select Edit/Preferences and disable Compress Assets on Import 3... Read more
The sprite name doesn't refresh in Sprite Editor
The sprite name doesn't refresh in Sprite Editor 2) How can we reproduce it using the example you attached see attached video 1 Cr... Read more
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0"
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0" 2) How can we reproduce it using the example you attached 1... Read more
Tile Palette order tiles in incorrect order if Spire was sliced with "Au...
Steps to reproduce: 1. Open attached project 2. Observe that Sprite "Tiles" is sliced using 'Automatic" option 3. Open Tile Palette ... Read more
[Tilemap] multi-selected tile paints only outermost tile when painting v...
-e: see title -repro --open attached project --open scene --open tile palette --select the two tiles --paint the selection by dragg... Read more
Editor crashes in GameObjectHierarchyProperty::CountRemaining when undoi...
To reproduce: 1. Open the attached project (HeadRunner_DevVersion.zip) 2. Open the "Testing_Scene" scene 3. Create a Sprite Mask ob... Read more
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