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Changes are not saved when entering the Play mode after editing Sprite A...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Click on the “Ass... Read more
2D Preference Settings description padding is not uniform with the rest ...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > 2D3. Observe 2D Preference options description padd... Read more
2D Tilemap Editor folder contains broken documentation links
Repo steps: Open 2D Unity scene Navigate to "packages" folder in the project menu 2D Tile map Editor > Editor Choose any script a... Read more
2D Tile palettes don't have documentation buttons
Repo steps: Open 2D URP Unity scene Right click on the Project window Create > 2D > Tile Palette > Any option Click the pal... Read more
Changes to material color don't reset when exiting the animation preview
How to reproduce:1. Open the attached user “HDRBug.zip“ project2. Open the “SampleScene” Scene4. Open the Animation window (Window&g... Read more
Rendering does not work when using a custom 2D sprite lighting system
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/New Scene.unity” Scene3. Observe the Lighting in the Sce... Read more
Polygon Collider 2D has a hole inside when having specific points coordi...
How to reproduce:1. Open the user’s attached “Collider2DOverlapPointTest.zip” project2. In the Hierarchy window, select “PolygonColl... Read more
Material Upgrade pop-up appears on opening 2D (URP) Template
Steps to reproduce:1. Open Unity Hub2. Create a 2D (URP) project3. Notice the pop-up Actual result: pop-up appears Expected result: ... Read more
Secondary Textures appear white when sampling them from the Sprite Atlas...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/testSceneForBugReporting.unity” Scene3. Enter the... Read more
Unbalanced enter/exit calls are triggered when rotating a 2D collider in 3D
How to reproduce:1. Download and open the attached "BugTest1" project2. Enter Play mode3. Observe the console window Expected outcom... Read more
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