Search Issue Tracker
The “_MainTex_TexelSize” property is not being set when compiling a Shader
How to reproduce:1. Open the attached project “My project.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Observe the “Farm_Seed_S... Read more
[Texture][Version Control] Importing certain textures with multiple spri...
Steps to reproduce:1. Open the attached user's project "My project (1).zip"2. Setup Plastic SCM and complete the initial commit3. Re... Read more
[2D] Light2D.LateUpdate generates 136Bytes of garbage per Light2D per frame
No description entered in Cloud incident. Read more
Sprite Meta File Is Different When Checking Read/Write Property
Reproduction steps: Open the attached project “SpriteMetaDiffOnPreprocess” In the project window go to Assets > Atlas > PetIco... Read more
[Tile Palette] Drag and dropping multiple sprites to tile palette auto-s...
How to reproduce:1. Open the attached project (trunk-testing.zip)2. Drag and drop any sprite from Assets/Art/Tilesets/Tiles_correct ... Read more
"ArgumentNullException: Value cannot be null." error when using the post...
How to reproduce:1. Open the attached user project “Ticket Project.zip“2. Observe the Console Expected result: No errors in the Cons... Read more
[URP][M1] Sprites aren't rendering in Scene view
How to reproduce:1. Open the attached "test-trunk.zip" project2. Open scene "SampleScene" and compare scene and game views Expected ... Read more
Undoing and saving Aseprite Layer Import changes throws “RecordCreation ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided “bird_anim_01.aseprite” Asset3. Select ... Read more
Sprites get re-imported with different hash when making an asset bundle ...
How to reproduce:1. With Unity closed delete the Library folder2. Delete any previous bundle builds from the folder “AssetBundles”3.... Read more
Sprite Editor unsaved changes get reverted when Script Recompilation fin...
How to reproduce:1. Open the user-attached project2. Open any Sprite via the Sprite Editor3. Make any changes to the Sprite4. Open a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project