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Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap
Reproduction steps:1. Open the attached project "1314326"2. Open scene "Game"3. In the Inspector, select "Tilemaps" > "Ground" an... Read more
Sprite slicing is extremely slow when slicing high resolution texture in...
How to reproduce:1. Open the attached 'project-1201297.zip' project2. In the Project window select 'BigSprite'3. In the Inspector wi... Read more
Renderer components cause Behaviour missing warnings to appear when reco...
Repro steps:1. Open user attached project2. In the Hierarchy window, select "Main Camera" and add a "Sprite Renderer" component3. En... Read more
Sprites are invisible in the Layer Mask when their Mask Interaction is s...
Steps to reproduce:1. Open user's attached project "cinemachine_test.zip"2. Open "MilkMeter" prefab3. In the Hierarchy window select... Read more
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into t...
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into the scene Repro Step:1. Open Attached project2. Note that use... Read more
[Tilemap] Placing a tile on grid from Tile Palette has offcentered wiref...
How to reproduce:1. Open attached project2. Open Tile Palette3. Select middle tile4. Try placing it on Tilemap. Expected result: Hex... Read more
[Tilemap] ContactFilter2D with normal angle filter works inconsistently ...
How to reproduce:1. Open attached project "ContactFilterStripped.zip" and scene "Test Scene"2. Enter Play mode3. Move the character ... Read more
[VCS] Sprite Atlas asset is checked out in Perforce after entering Play ...
How to reproduce:1. Add the attached project ("SpriteAtlasPerforceIssue.zip") to your correct workspace folder and open it2. Connect... Read more
Current scene is not dirtied, other scenes are not updated when rearrang...
Reproduction steps:1. Open attached project "SortingLayerUpdate.zip" and create a new scene2. In Project window, select "Prefab"3. I... Read more
[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
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