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Cursor's static properties does not change when changing the Cursor's st...

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Jan 31, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a25

Reproduction steps: 1. Open the “New2022Project” project 2. Assign the “CursorLockOnly.cs” script to the “Main Camera” GameObject 3.... Read more

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Active

PropertyDrawer is unresponsive when ReorderableList() and DoList() is used

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Jan 30, 2023

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Version/s: 2021.3.18f1, 2022.1.24f1, 2022.2.5f1, 2023.1.0b2

Reproduction steps: 1. Open the attached project “DrawerBug” 2. In the Project window select Assets → “TESTSO” scriptable object ... Read more

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Active

The ReorderableList item becomes invisible when dragging it through the ...

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Jan 30, 2023

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Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a24

Reproduction steps: 1. Open the attached project “ListItemBug“ 2. Select ScriptableObject “Assets/Test” 3. In the Inspector windo... Read more

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"UnauthorizedAccessException" thrown when using System.IO in UWP Build

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Jan 26, 2023

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Version/s: 2021.3.17f1, 2022.1.24f1, 2022.2.5f1, 2023.1.0b1

How to reproduce: # Open the attached project "FileIORepro.zip" # Open Assets/Scenes/SampleScene.unity # Build And Run the project ... Read more

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Active

“Error building player because script class layout is incompatible betwe...

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Jan 26, 2023

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Version/s: 2022.1.21f1, 2022.2.0b13, 2023.1.0a17

How to reproduce: 1. Open the attached user project 2. Build And Run (File > Build And Run) Expected result: Project is built (or n... Read more

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Active

Wrong grass shader when creating TerrainData at runtime in a build

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Jan 24, 2023

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a17

Reproduction steps: 1. Open the attached project “Test Dynamic Grass.zip“ 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Bu... Read more

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Won't Fix

InvalidFrameStackException is thrown when debugging the Update() method

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Jan 24, 2023

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Version/s: 2021.3.16f1, 2022.1.24f1

Reproduction steps: 1. Open the attached project “ExceptionOnDebug“ 2. Open the scene “Assets/MainScene” 3. Enter the Play Mode 4. ... Read more

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Active

Prefab Instance overrides not showing a blue line indicator near LOD Gro...

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Jan 24, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.4f1, 2023.1.0b1

How to reproduce: # Open the attached project "DebugLODGroup2020.zip" # Open Assets/Scenes/SampleScene.unity # Select "Prefab_Overr... Read more

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Duplicate

Sprite Meta File Is Different When Checking Read/Write Property

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Jan 24, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

Reproduction steps: # Open the attached project “SpriteMetaDiffOnPreprocess” # In the project window go to Assets > Atlas > PetIcon... Read more

0
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Active

Mono Behaviours are shown in the Inspector window when selecting multipl...

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Jan 23, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.4f1, 2023.1.0b1

How to reproduce: 1. Open the attached project “scriptable.zip” 2. Select “Data.asset” and “Data 1.asset” in the Project window Exp... Read more

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