Search Issue Tracker

0
votes
Active

Hover Selection lags behind when Navigating in Hierarchy and Editor Drop...

UI Toolkit

-

Oct 20, 2021

-

Version/s: 2021.2.0b17, 2022.1.0a13

To reproduce: 1. Download the attached project "New Unity Project(52).zip" and open it in Unity 2. Open the "SampleScene" scene 3. ... Read more

0
votes
Active

GameObjects, Parameters, and Windows doesn't update correctly on the las...

Scene Management

-

Oct 20, 2021

-

Version/s: 2021.2.0b17, 2022.1.0a13

To reproduce: 1. Download the attached project "New Unity Project(52).zip" and open it in Unity 2. Open the "SampleScene" scene 3. ... Read more

0
votes
Active

[Android] APP becomes unresponsive and crashes with ANR errors

Android

-

Oct 20, 2021

-

Version/s: 2018.4.28f1, 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "Unity request 1112926 demo.zip" 2. Switch to Android and Build to a device ... Read more

1
votes
Active

[iOS] Canvas does not change when enabled in OnApplicationFocus/OnApplic...

Mobile

-

Oct 19, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "iOS-Sample.zip" project 2. Build and deploy the project to iOS 3. Minimize th... Read more

0
votes
Active

Application crashes when switching to autorotation with the only availab...

Customer QA Onboarding

-

Oct 19, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a12

How to reproduce: 1. Open project "ScreenOrientation20174-TestProject.zip" 2. Open Build Settings (File>Build Settings) 3. Build for... Read more

0
votes
Active

Input.GetKey() returns true for Alt key after Alt+Tabbing and reopening ...

Input

-

Oct 19, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user attached project 2. Build the project with Autoconnect Profiler enabled 3. Run Build 4. Click t... Read more

0
votes
Active

[GPU PLM] Total Bake Time shows unrealistically low baking time

Global Illumination

-

Oct 18, 2021

-

Version/s: 2021.2.0b16, 2022.1, 2022.1.0a12

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit>Preferen... Read more

0
votes
Active

Particles are played at the wrong FPS when the particle's texture sheet ...

Customer QA Onboarding

-

Oct 18, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b16, 2022.1

How to reproduce: 1. Open project "ParticleBug.zip" 2. Enter "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hierarchy win... Read more

0
votes
Active
0
votes
Fix In Review

Windows Standalone player builds with Mono scripting backend don't run o...

Windows

-

Oct 16, 2021

-

Version/s: 2021.2

Windows Standalone player builds with Mono scripting backend don't run on fresh windows installs due to Mono depending on an install... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.