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Editor fails to Build when building for WebGL Platform
How to reproduce: 1. Open the "WebGL_Build_Bug" project 2. Open the “SampleScene” 3. Make sure to switch Build to “WebGL” (Edit > Bu... Read more
WebGL Player cannot connect to localhost
How to reproduce: 1. Open the "WebGL_Connection_Bug" project 2. Open the “SampleScene” 3. Make sure to switch Build to “WebGL” (Edit... Read more
Project build fails with Console errors “Plugin 'grpc_csharp_ext.bundle'...
Reproduction steps: 1. Open the attached “PluginClashProject” project 2. Go to Build Settings (File > Build Settings) 3. Sele... Read more
[URP] Render Pipeline Converter: Built-in Cutout material is not convert...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open ReproScene 3) Install "Universal RP" package usi... Read more
[WebGL] Web Player with UnityWebRequest fails to load on Firefox browser...
Steps to reproduce: # Open the attached project “WebApiTest.zip” in VisualStudio (Open "WebApiTest.sln") # Run the project (Brow... Read more
Timeline stops when any recorded Animator is culled
Reproduction steps: # Open the attached project # Open the Timeline window (Window > Sequencing > Timeline) # Enter the Play Mo... Read more
Undo action is not registered when undoing GameObjects list order in the...
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy window create two GameObjects (command+shift+N) 3. Select bo... Read more
Crash on mdb_midl_xmerge when opening the project
Reproduction steps: 1. Open the user’s attached project Expected result: The project opens Actual result: Unity Editor crashes ... Read more
Transform Component doesn't collapse when pressing on the top pixels of ...
Reproduction steps: 1. Create an empty project 2. Press on any GameObject in the Hierarchy 3. Press on the top pixels of the Tran... Read more
Crash on RecursiveAdjustChartForGroupChange when loading data from a cu...
Reproduction steps: # Open the attached project “2023.1_URP.zip“ # Download the “broken custom counter.data” attachment # Load ... Read more
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