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Bloom is rendered incorrectly when using Camera.Render() on a RenderTexture
How to reproduce: 1. Open the user-attached project “TestPostProcessing” 2. Open the “SampleScene” scene 3. In the upper menu cli... Read more
Shadowmask Lightmap casts a shadow all over the Terrain object when usin...
How to reproduce: 1. Open the user's attached project "URP empty project.zip" 2. Observe Scene/Game View Expected result: Baked Sha... Read more
OneTimeSetUp methods can fail when Managed Stripping Level is set to High
How to reproduce: 1. Open the attached Project "TestFixtureStripping" 2. Open the Test Runner Window (Window -> General -> Test Ru... Read more
RBR/CommonOpaque shader gradient is rendered incorrectly when the iOS bu...
Reproduction steps: 1. Open the attached "repro_IN-39543.zip" project 2. Open the “Test“ Scene 3. Change the platform to “iOS” 4... Read more
Light2D is not working in the Build when created through script
How to reproduce: 1. Open the attached project "light.zip" 2. Build And Run the project Expected results: The light in the midd... Read more
A new asset becomes untracked in Perforce when 'StartAssetEditing' and '...
Reproduction steps: 1. Open the attached 'PerforceTestProject' project 2. Go to the 'Edit -> Project Settings' 3. In the Version... Read more
DBuffer decals do not affect ambient lighting correctly
When using decals in DBuffer mode, any ambient lighting is samples using the normals of the "underlying" surface. Steps to reprod... Read more
[HDRP] Shadows pop in and out when tessellated geometry is culled
How to reproduce: 1. Open the user-submitted project 2. Open the scene "OutdoorsScene" and enter Play mode (Assets/OutdoorsScene.uni... Read more
[Silicon] Artifacts appear in the Game view when resizing the window/ent...
Reproduction steps: 1. Open the attached project “ReproProject” 2 Open the “01.MainMenu” Scene 3. Resize the Game view window ... Read more
Multiple "Identifier expected", "{ expected" and "} expected" errors are...
How to reproduce: 1. Open the attached “My Projectaasdasd.zip“ 2. Create a new C# Script (Right click > Create > C# Script) 3. Name ... Read more
All about bugs
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