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Incorrect Shader Graph "Screen Position" node data when a Camera is usin...

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Dec 19, 2023

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Version/s: 2023.2.4f1, 2023.3.0a19, 6000.0.0b11

How to reproduce: # Open the “UpsideDown.zip“ project # Open the “OutdoorsScene“ # Observe the Game view # Enable the “Main Ca... Read more

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"IsBuiltin" method skips new index generation when called in a different...

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Dec 19, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce: 1. Open the “fastpropertyname_serialization_issue” project 2. Open the “Sample” scene 3. Build asset bundles fo... Read more

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Nullref in TMPro text on Standalone Build Shutdown

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Apr 12, 2024

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Version/s: 2022.3.25f1, 6000.0.0b15

# What happened Nullref in TMPro text on Standalone Build Shutdown # How can we reproduce it using the example you attached ... Read more

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Gameobject Material is not rendered when an asset bundle is built contai...

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Feb 13, 2024

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Version/s: 2023.2.10f1, 2023.3.0b7

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Bug Repro Editor window (Window > Bug Repro Editor Window) 3. ... Read more

6
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"InvalidCastException: Specified cast is not valid." error is thrown whe...

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Feb 13, 2024

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Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b5, 6000.0.0b11

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Preferences window (Edit > Preferences) 3. Set “Script Changes... Read more

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”Data Source” field flickers when rapidly changing the selection of elem...

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Dec 21, 2023

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Version/s: 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce: 1. Open the user’s attached “BindingsPlugFest.zip” project 2. Open “BindingsTest.uxml” 3. In the UI Builder, ke... Read more

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"Calling SetAsyncCompilation without matching RestoreAsyncCompilation" i...

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Dec 21, 2023

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 2024.1.0a1

How to reproduce: Open the attached project "ShaderAsyncMinimalRepro.zip" Expected results: There are no warnings thrown in the ... Read more

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[Android] "Internal: deleting an allocation that is older than its permi...

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Dec 21, 2023

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Version/s: 2022.3.16f1, 2023.3.0b1, 6000.0.0b11

Reproduction steps: 1. Open the user’s attached “OnDemandRendering Test” project 2. Build and Run (File > Build And Run) 3. Obser... Read more

10
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Errors "glClientWaitSync: Expected application to have kicked everything...

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Dec 22, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce: 1. Open the "IN_62597" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more

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Unused fields in constant buffers are removed when shaders are compiled

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Dec 22, 2023

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce: 1. Open the attached “shader_issue” project 2. In the Project window, select the “sh” shader 3. In the Inspecto... Read more

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