Search Issue Tracker
Not Reproducible
Votes
7
Found in
2022.3.16f1
2023.3.0b1
6000.0.0b11
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-59541
Regression
No
[Android] "Internal: deleting an allocation that is older than its permitted lifetime of 4 frames" message is logged once or multiple times per frame when OnDemandRendering.renderFrameInterval is set to 4 or more
Reproduction steps:
1. Open the user’s attached “OnDemandRendering Test” project
2. Build and Run (File > Build And Run)
3. Observe the device’s logcat through the terminal or an external application
Expected result: There are no "Internal: deleting an allocation that is older than its permitted lifetime of 4 frames" messages
Actual result: "Internal: deleting an allocation that is older than its permitted lifetime of 4 frames” messages are logged once or multiple times per frame
Reproducible with: 2022.3.16f1, 2023.3.0b1
Not reproducible with: 2021.3.33f1, 2023.2.4f1, 6000.0.0b15
Reproducible environment: macOS 14.1.2 Sonoma (Intel), Windows 11 (user’s)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00175, Samsung Galaxy Note9 (SM-N960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
Not reproducible with these devices:
VLNQA00372, Samsung SM-G991U (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
VLNQA00519, Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00146, Htc 10 (HTC 10), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
Could not test with these devices:
VLNQA00057, Htc One M9+ (HTC_M9pw), Android 6.0, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR RogueG6200
("Internal: deleting an allocation that is older than its permitted lifetime of 4 frames" messages are logged even on an empty project)
Notes:
- Not reproducible with the macOS Standalone platform
- The user reported that the issue is reproducible on both the Vulkan and GLES3 graphics API
- The user reported that the issue does not occur when the Application.targetFrameRate is set to 30
- The user reported that the issue does not occur in 2021.3.12f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
Resolution Note:
It doesn't repro on 6.0 and above
Resolution Note:
Postpone, U7 ports.