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[HDRP] Built project screen flickers when using HDRP
Reproduction steps:1. Open the attached project “FlickerRepro”2. Build the project3. Run the built project4. Look at the built proje... Read more
PSS memory Leak on Android when app is left to idle (19 MB/Hr to 190 MB/Hr)
Steps to reproduce: Open the attached user's Project “LeakMemory” Select Android build target Add the default scene in the build set... Read more
The "Edit Collider" icon is not displayed when using more than one colli...
Reproduction steps: 1. Create a new project2. Import the attached prefab “Prefab“3. Select the imported prefab4. In the Inspector wi... Read more
Copy-pasting material properties between different materials throws exce...
This is a regression from: [https://github.cds.internal.unity3d.com/unity/unity/pull/15924] Steps to reproduce: Add TMP to the proje... Read more
The first character is pushed out of the TextField when more than one ch...
Reproduction steps: Open the attached project “TextFieldBug“ Open the scene “Assets/Scenes/Samplescene” Enter the Play mode In the G... Read more
Visible artifacts on a Sprite Atlas preview image when using ASTC 6x6 Co...
Reproduction steps: Open the attached “SpriteAtlasTest.zip” project Ensure that the “iOS” Platform is selected in the Build Settings... Read more
Can not delete ScriptableObject's child object when it is a clone of its...
Reproduction steps:1. Open project “TestSoftDeleteWarning”2. Open “SampleScene” scene3. Right-click in the Project window4. Select C... Read more
A built-in sprite material that is incompatible with URP 2D lights is cr...
Reproduction steps:1. Open the project “SpriteRendererBug”2. Open the Scene “SampleScene”3. Enter Play Mode4. Observe GameObjects th... Read more
GI Cache gets corrupted when building in batch mode for WebGL
How to reproduce:1. Open the user-attached project “BatchmodeLightingBugRepro”2. In the toolbar click ScriptBuild → Run Last WebGL B... Read more
Editor crashes on UnityEngine.GameObject:get_transform after clicking th...
How to reproduce:1. Open the user-attached project “TestNonRecursiveBuild”2. Click Window -> Asset Management -> Addressables ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset list items fail to load content when scrolling through the List view in Asset Store Search
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown