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[BiRP SG] Specular property of the Shader Graph is not shown on the Mate...
How to reproduce: 1. Open the user-attached project “BIRPSpecular” 2. Open the “Material” Material Asset 3. Observe the configura... Read more
Touch is not registered on mobile devices on the UIToolkit Button when u...
How to reproduce: 1. Open the user’s attached “buttonIssue.zip” project 2. Open “Gameplay.asset” (Assets/UI Toolkit/Settings/Panel... Read more
Cursor interaction with UI elements is disabled when Cursor.lockState is...
How to reproduce: 1. Open the attached “cursorLockMode_issue” project 2. Open the Test_WorldSpaceUI scene and enter Play mode 3. ... Read more
Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enable the Debug Draw Mode i... Read more
Spike in GarbageCollector when entering Play Mode
How to reproduce: 1. Open the attached project "HDRPLagTest20.zip" 2. Open Window>Analysis>Profiler 3. Enter Play Mode 4. Observ... Read more
[URP][Comp] Render Objects Renderer Feature are not writing to the Depth...
Reproduction steps: 1. Open the attached "RenderObjectsDepthBugReport" project 2. Open "Scenes/SampleScene" scene 3. In the Hiera... Read more
Screen.currentResolution.refreshRateRatio.value return NAN when using De...
How to reproduce: 1. Open the "IN_73611" 2. Open the "SampleScene" 3. Change Game View to Simulator 4. Enter the Play Mode 5. O... Read more
Coverage API returns relative paths for package source files
Steps to reproduce: # Open attached project "coverage_api_relative_paths.zip" # In top menu, click Repro/RunCoverage # Check c... Read more
Saving does not remove the asterisk in the ARC window
When maximizing the ARC window, then minimizing it again, saving the asset does not remove the asterisk next to the tab name. *Re... Read more
[Android] An issue that the sound does not stop while rendering, when a ...
This issue occurs when there is a *Run in Background* option(after {*}2023.2.0a12){*}. Steps to reproduce: # Create an Em... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false