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Editor crashes when a prefab with a "Cloth" component is instantiated
Reproduction steps: 1. Open "friendandfoe" project 2. Enter Play Mode Expected Result: The Scenes load properly Actual Result: The... Read more
Crash when using Dynamic Methods and a generic owner class on C# 4.x
How to reproduce: 1. Open the attached project 2. Open the "master" scene 3. Enter Play mode Expected result: Editor does not crash... Read more
HoloLens gesture interactions not working when using the holographic rem...
Steps to reproduce: 1. Download 1064437_repro.zip 2. Change platform to UWP and enable Mixed Reality Remoting in build settings 3. B... Read more
[2018.2] Player crashes on GameObject::ActivateAwakeRecursivelyInternal ...
How to reproduce: 1. Open the "Build_Crash.zip" project 2. Open Build settings 3. Add Master, Scene1, and Scene2 scenes into the bui... Read more
HUB - Project upgrades get double version warning message
When launching a previously created project via the HUB menu bar icon on OSX you'll get a warning prompt. This prompt asks if you wo... Read more
Editor crashes in Scripting::ScriptingWrapperFor when exiting Play mode
To reproduce: 1. Open the attached project (vikersund.zip) 2. Open the "startupscene" scene 3. Enter Play mode 4. (Optional) Observ... Read more
Unity launcher and Editor are slow/unresponsive when computer's internet...
How to reproduce: 1. Disconnect ethernet cable and any other internet connection from Windows 7 machine 2. Connect your phone to Wi... Read more
[macOS] Shift+Tab keyboard shortcut does not navigate backwards
How to reproduce: 1. Create a new Unity project 2. Select the 'Main Camera' GameObject 3. Select its 'Viewport Rect Y' value and pre... Read more
Opening an EditorWindow as "Popup" results in a delay
Reproduction steps: 1. Open the attached project "test.zip"; 2. From the menu, select Example - ShowPopup. Expected results: two Po... Read more
The Editor crashes while executing users script
To reproduce: 1. Open the attached project (IOBot.zip) 2. Enter Play mode 3. Press Start and then Login button in the game Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some particles do not disappear when setting the particle remainingLifetime property to 0
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project