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Errors are thrown in the Console when the Constraint of the DLL contains...
How to reproduce: 1. Open user's attached "Define Constraints or-ing build" project 2. In the Project window select the UnityPluginL... Read more
[2D] Slicing of a Sprite became never ending process when Cell size 8 by...
Slicing of a Sprite became never-ending process when Cell size 8 by 8 selected 1. Open the project "SliceTest" which can be found h... Read more
'globalgamemanagers.assets' file is not deterministic when comparing two...
Reproduction steps: 1. Open the attached project ("case_1269880-ReproducibleBuilds.zip") 2. In the top toolbar, select Build > Windo... Read more
[Android] URP with Linear Color space causes artifacts on Android with V...
How to reproduce: 1. Open the project attached in the google drive in the Case edits 2. Make sure, that Linear Color space is select... Read more
Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...
Reproduction steps: 1. Create a new project 2. Install Entities package 3. Add the attached CrashSystem.cs script to the Assets fold... Read more
[macOS] VSync in Quality Settings has no effect and screen tearing is vi...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Scene View, move the "... Read more
Custom Inspector window continually refreshes when AssetImporterEditor.s...
How to reproduce: 1. Open the attached "1264833 repro" project 2. Turn on Internal Mode 3. Select the "MyCustomAsset" Asset from the... Read more
[IL2CPP] UnsafeUtility methods generate garbage when using IL2CPP Script...
How to reproduce: 1. Open the attached "1271254 repro" project 2. Open Build Settings and make sure that Development Build and Autoc... Read more
Assets with some long filenames cause Mac import progress bar to assert ...
How to reproduce: 1. Open user-submitted project (1268063-Minimal-Repro.zip) Expected result: the project is loaded successfully Ac... Read more
Memory Leak when setting a Shader Pass which name consists of 15 or more...
How to reproduce: 1. Open the project from the attached file "DXRRamLeak.zip" 2. Open the Task Manager 3. Open the "SampleScene" 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System