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0
votes
Fixed

[HDRP] Baking is affected by Visual Environment Ambient Mode setting

Package: Scriptable Render Pipeline HD

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Feb 25, 2020

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Version/s: 9.0.0

The settings in Visual Environment should not affect baking. However, if you set Ambient Mode to Dynamic and bake, it will not bake ... Read more

1
votes
Won't Fix

Scripts from imported custom libraries have the old C# script icon set i...

Themes

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Feb 19, 2020

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Version/s: 2018.1.0a2, 2018.4, 2019.3.1f1, 2020.2

How to reproduce: 1. Open attached project (1221253.zip) 2. In the Project window select the "TestScript" 3. Observe the icon in the... Read more

0
votes
Fixed

[Timeline] Add key adds only one keyframe in a random position when sele...

Package: Timeline

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Feb 19, 2020

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Version/s: Timeline package 1.2.12

How to reproduce: 1. Open the attached 2019.3.0f5-775655.zip project 2. Open Scenes/SampleScene 3. Select Cube GamObject in the Hier... Read more

3
votes
Fixed

Desktop log of "Warn Unity Plugins: Couldn't open advapi32, error: dlope...

Android

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Feb 19, 2020

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Version/s: 2019.3.0b2

"Warn Unity Plugins: Couldn't open advapi32, error: dlopen failed: library "advapi32" not found" is making noise on non-Windows pla... Read more

10
votes
Fixed

[Localization] Certain characters in the VFX shaders are switched in som...

Package: Visual Effect Graph

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Feb 25, 2020

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Version/s: 7.1.8

Forum thread: https://forum.unity.com/threads/default-vfx-graph-is-not-appearing-rendering.824028 Looks like some system languages-... Read more

0
votes
Fixed

API Updater Throws InvalidOperationException when opening a project with...

Scripting

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Feb 25, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a24

Steps to reproduce: 1. Open User-supplied project with the Library folder deleted 2. Inspect Console window Expected: no circular r... Read more

0
votes
Fixed

[ScriptableBuildPipeline] Static batching does not work on iOS or Android

Deployment Management

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Feb 25, 2020

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Version/s: 2018.3

Bundles built with the scriptable build pipeline are larger than classic build pipeline. Per comparing resulting bundles built with ... Read more

0
votes
Won't Fix

[Gameplay Ingredients] [Lost Crypt Demo] null texture passed to GUI.Draw...

Asset Store Tools

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Feb 26, 2020

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Version/s: 2019.3.3f1

[2D] [Lost Crypt Demo] null texture passed to GUI.DrawTexture warning when opening demo Steps to Repro: 1. Download the Lost Crypt ... Read more

0
votes
Fixed

[Scene View] Tolerance property slider doesn't work in PBR validation se...

Scene/Game View

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Feb 26, 2020

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Version/s: 2020.1.0a24, 2020.1.0a25

Unable to drag Hue Tolerance and Saturation Tolerance Slider In PBR validation settings window. Steps to repro: 1. Create a New P... Read more

0
votes
Fixed

[UIElements] Selected item in resized ListView UIElement with scrollbar ...

Package: UIElements

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Feb 13, 2020

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Version/s: 0.10.1

How to reproduce: 1. Open attached project "ListView.zip" and scene "SampleScene" 2. In Assets window, open "ListViewNavigation.cs" ... Read more

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