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[Bolt] NullReferenceException gets thrown in the Console when selecting ...
*Reproducible on:* * Bolt version: 1.4.14 * Unity version: 2018.4.30f1, 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1 * Platforms... Read more
[HDRP] Mesh is not rendered when it is using HDRP Tessellation Shader an...
How to reproduce: 1. Open the attached project named "Case_1299116" 2. Open the OutdoorsScene 3. Observe the Game View - the Base ga... Read more
AASettingsLocator incorrectly handles folder naming when using Fast mode...
How to reproduce: 1. Open the attached "1299142" project 2. Open the "TestAddressableVersion" Scene 3. Enter Play Mode Expected res... Read more
[IAP] logs are incorrectly formatted when "m_Logger.Log("purchase({0})",...
How to reproduce: 1. Open the user's attached project 2. Load the Scene "MainMenu" 3. Click on the "Store" button 4. Click on the "I... Read more
InspectorElement does not get updated when using Bind()
How to reproduce: 1. Open the attached '1299036.zip' project 2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindin... Read more
[XR SDK] Player window image scaling is multiplied when Player window is...
Reproduction steps: 1. Create a new project 2. Enable XR SDK (Project Settings->XR Plug-in Management) 3. Enable MockHMD Plug-in pro... Read more
[TMP] Using Ellipsis Overflow with animated emoji's makes the last emoji...
How to reproduce: 1. Open the attached "1303672_Repro" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Observe the... Read more
[HDRP] Area light does not light HDRP Hair & Fabric shader
Repro steps : - Open attached project - Open SampleScene - Notice that the gameobject "light" affects all the shaders - Now change... Read more
Prefab's thumbnail isn't updated when shader is modified
How to reproduce it: 1. Open attached project '1298200.zip' 2. Open the 'Presents' > 'Prefabs' folder in the Project view 3. Select... Read more
Crash after "Assertion failed on expression: 'bakedLightChannel < 4'" wh...
Reproduction steps: 1. Open the user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select "World" > "Terrain" ... Read more
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