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Importing 5.4 project into 5.5 causes all text to render pink in the build
To reproduce: 1. Build and run attached project 2. Observe that all text fields in the game render as pink squares Notes: this only... Read more
Editor crashes with "PEXCEPTION_POINTERS pExInfo" when loading project s...
When opening project for second time, it crashes with "Crash in winutils::ProcessInternalCrash(PEXCEPTION_POINTERS pExInfo)" in the ... Read more
SpawnWithClientAuthority and AssignClientAuthority returns TRUE when aut...
When calling NetworkManger.SpawnWithClientAuthority(gameObject, conn) or NetworkManger.AssignClientAuthority(gameObject, conn) and c... Read more
[iOS] Splash screen freezes for a short amount of time on weaker devices...
Reproduction steps: 1. Connect a relatively weak device. 2. Open the attached "stripped" project. 3. Build and run it for iOS. - S... Read more
UNET pooled objects are destroyed in Editor instead of being UnSpawned w...
STR: 1. Open "offline" scene in the project attached 2. Build and Run the scene 3. On the build, Host a server 4. Enter play mode in... Read more
[Audio] Sound that comes from SubMixer can't be Muted via Linked group i...
Steps to reproduce: 1. Open attached project 2. Enter Play mode 3. Audio Mixer Tab > Mixers > select "NewAudioMixer". Note: it's a p... Read more
Unity shader compiler crashes when importing compute shader
Trying to compile a compute shader with 3 float arrays, the compiler crashed and unity crashed after To reproduce: 1. Import shade... Read more
UnityConnectSettings::OnEditorBuildTargetChangedStatic crash when import...
To reproduce: 1. Open attached project 2. Editor crashes Reproduced: 5.5.0b9, 5.6.0a1 Regression from 5.5.0b1 Editor crashes only... Read more
[Physics] Objects with Configurable Joint get their position changed to ...
To reproduce: 1. Open attached project. 2. Play "test" scene. 3. Look at the Console window. You should be getting "Invalid AABB aa... Read more
[UI] Rich text hidden characters are taken into account in Statistics (T...
If we write some rich text with tags like <b>Text</b>, the tags are hidden, however every hidden character is taken into account wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Symlinks are broken when a package which contains .xcframework + symlinks is added through Unity Package Manager.
- Crash on ApplyMaterialPass when opening a specific scene
- Memory leak when using Native Plugin in Windows IL2CPP Build
- [URP][Tutorial] Universal 3D Sample tutorial issues
- Gradle error: "...Unexpected error during link..." is thrown when building for Android and targeting API Level 34