Search Issue Tracker
By Design
Votes
0
Found in
5.4.2f1
Issue ID
845403
Regression
No
[UI] Rich text hidden characters are taken into account in Statistics (Tris & Verts count)
If we write some rich text with tags like <b>Text</b>, the tags are hidden, however every hidden character is taken into account when showing Tris and Verts in Statistics window.
Reproduction steps:
1. Open new project
2. Add UI text object (GameObject>UI>Text)
3. Write "<b>Text</b>" in the text field
4. Observe the Tris count in Statistics
5. Check Rich Text checkbox on Text script
Expected result: <b> and </b> tags are hidden and Tris count reduced accordingly
Actual result: <b> and </b> tags are hidden but Tris count stay the same
Reproduced on: Unity 5.5.0b9, 5.4.2f1, 5.3.3f1, 5.2.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Undefined symbol errors appear when building Xcode project using BuildPipeline.BuildPlayer
- Building a Player fails when using special characters in “Product Name” field
- [VFXG] Clicking on Allow Instancing box resets exposed properties to default values
- [iOS] Unable to select streaming apps when using broadcasting on iOS device
- [iOS] Specular lightning is inconsistent when using iOS
Add comment