Search Issue Tracker
[Mac] Editor performance drops on macOS when clicking and dragging on Po...
How to reproduce: 1. Create a new project 2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube) 3. Select ... Read more
[M1] "System is running out of memory" error is thrown when using Profi...
How to reproduce: 1. Open the user attached "URP_BasicDecalExample.zip" project 2. Enter Play mode 3. Open the Profiler as a Standal... Read more
Editor crashes at "__assert_fail_base.cold" when opening a project (Linux)
How to reproduce: 1. Create and open a new project 2. Observe the crash Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2... Read more
[Android] Input.location.Start doesn't update on android 12
Reproduction steps: 1. Open the attached user's project "LocationTest.zip" 2. Build for Android 3. Observe Latitude and Longitude no... Read more
Some lit Shaders are having huge count of variants which leads to projec...
How to reproduce: 1. Open the user's attached "GLTFSizeRepo" project 2. Select any ShaderGraph from "Packages -> glTFast -> Runtime ... Read more
“Connection is no longer valid. Calling auto disconnect.” error after te...
How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more
[Android] SByte type is considered to be not primitive when compiling IL...
How to reproduce: 1. Open the user’s attached “Buffer.BlockCopy Bug” project 2. Build and Run the “SampleScene” Scene on Android ... Read more
List Elements in the PropertyField disappear when the window is displaye...
How to reproduce: 1. Open the attached "case_1371078" project on the second screen 2. Open the "Sample" Scene 3. Observe the "Repro"... Read more
[iOS] An incoming call notification sometimes freezes Unity app on iOS 15
Steps to reproduce: 1. Open any Unity project (attached project can be used as well) 2. Switch to iOS and make a build 3. Deploy th... Read more
Scene is brighter in Standalone player if it was open in the Editor at b...
Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window