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0
votes
Duplicate

[Editor] Assets don't import properly between the betas

Asset and Scene Management

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Sep 27, 2016

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Version/s: 5.5.0b3

- Projects created in 5.5.0b3 and opened in b4 or b5 don't import the materials properly (icon missing, materials can't be found whe... Read more

0
votes
Fixed

[WSA] GUID of firstpass-metro-vs2013 assembly is used for firstpass-wind...

Windows Store Apps

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Sep 26, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open any unity project (or create new one) 2. Switch to WSA platform 3. Open Build Settings 4. Choose: -... Read more

0
votes
Not Reproducible

When local device is set to Oculus, sound only plays when one of the tit...

XR SDK

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Sep 20, 2016

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Version/s: 5.5.0b3

How to reproduce: 1. Open the attached project "VR Playground 833706v2 .zip" 2. Open and play MainMenu scene 3. After scene fades in... Read more

3
votes
Not Reproducible

Editor Crash on window resume

Themes

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Sep 26, 2016

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Version/s: 5.4.1f1

Unity was open on the Persistent scene of the project, the profiler window was also open on another monitor. After scrubbing through... Read more

0
votes
Duplicate

CommandBuffer.Blit() with no custom shader doesn't match CommandBuffer.B...

Shaders

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Sep 23, 2016

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Version/s: 5.4.1f1

To reproduce: 1. Open attached project 2. Open the scene named "Blit_WILL_blit.unity" and click play, and observe that an image app... Read more

1
votes
Won't Fix

Scene.name and Scene.isValid have incorrect values when a scene is retur...

Scripting

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Sep 25, 2016

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Version/s: 5.4.1f1

When a scene is returned with SceneManager.GetSceneByName, its properties (Scene.name and Scene.isValid) return foul values. Steps ... Read more

1
votes
Fixed

Tabs become inactive when transition in "Animator" has "Exit Time" enabl...

Editor - Other

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Sep 22, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open "WindowTabsInactive" project 2. Open "Animator" tab 3. Select transition from "Any State" to "New Animat... Read more

0
votes
Fixed

Mouse Input: can't drag HTML5 sliders in embedding page

WebGL

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Sep 13, 2016

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Version/s: 5.4.0f3

-e: see title, any interaction with the browser that involves a click and drag is not functioning. -repro: --create new project --s... Read more

0
votes
Fixed

Setting "sharedMesh" in disabled "Mesh Collider", turns collider on even...

Physics

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Sep 27, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene named "bug" 3. Start play mode -Mesh Collider is disabled, yet RayCast s... Read more

0
votes
Fixed

[Debug] Debug.* (Debug.Log, Debug.Format, Debug.LogError and etc.) crash...

Mono

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Sep 26, 2016

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Version/s: 5.5.0b4

(Check the attached *.gif file to see the bug) Steps to reproduce: 1. Open the attached project 2. Navigate to Assets 3. Open the I... Read more

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