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0
votes
Fixed

Dielectric Specular Node: Range is editable for options when it shouldn'...

Package: Shader Graph

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May 29, 2018

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Version/s: 2.0.3

The options RustedMetal, Water, Ice, or Glass should make both Range & IOR uneditable, which works correctly when switching to this ... Read more

0
votes
Fixed
0
votes
By Design

Animator's property is missing and is set to 0 after selecting Preview i...

Animation

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May 04, 2018

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Version/s: 2018.1.0f1

Reproduction steps: 1. Download user's project and open in Unity 2. Select "SampleScene" scene 3. Open Window -> Animation 4. Select... Read more

0
votes
Fixed

[IL2CPP] [macOS] Build fails with "Sequence contains no matching element...

IL2CPP

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May 25, 2018

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Version/s: 2018.1.0f2

Reproduction steps: 1. Rename "Applications/Xcode" to something else (i.e. Xcode1). 2. Create a new Unity project. 3. Go to Player S... Read more

0
votes
Won't Fix

[2018.x] PBR Validation view is incorrect on some models when using Vali...

Graphics - General

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May 29, 2018

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Version/s: 2018.1.0b6, 2018.1.0f2

To reproduce: 1. Open project 2. Add 'Yamaha_YZF_R6' prefab to the scene 3. Set Draw mode to 'Validate Albedo' Expected: PBR valida... Read more

0
votes
Fixed

Unity crashed at Transform::GetTransformAccess when calling transform.Se...

Scripting

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May 30, 2018

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Version/s: 2018.1.0a5, 2018.1.2f1

How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Enter Play Mode 4. Unity crashed Regression first int... Read more

0
votes
Won't Fix

[Shadergraph] Changes to the Default Texture property are not updated in...

Shaders

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May 30, 2018

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Version/s: 2018.2.0b6

How to reproduce 1. Open the attached Project 2. Open the "Texture property Shader" Shadergraph 3. Change the default Texture of the... Read more

2
votes
Not Reproducible

[XR] Occlusion occludes objects even when it doesn't need to in VR

XR SDK

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May 22, 2018

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Version/s: 2017.4.2f2

Steps to reproduce: 1. Download and open the attached project 2. Enter Play Mode 3. Select Player (origin)(Clone) 4. On the Negate t... Read more

1
votes
Fixed

[UWP] Memory leaks on .NET backend when calling Mesh.SetVertices(), Mesh...

Universal Windows Platform

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May 25, 2018

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Version/s: 2017.4.3f1

Steps to reproduce: 1. Download 1042218_repro.zip 2. Switch platform to UWP 3. In Project Settings set Scripting backend too .NET 4.... Read more

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