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Crash on AnimationCurveTpl<Vector3f>::EvaluateClamp when legacy animatio...
Steps to reproduce: 1. Open "AnimCrash" project 2. Open "CrashScene" scene 3. Play in editor Results: The editor crashes after seve... Read more
[Android] Resources.LoadAsync: stall in LockPersistentManager when launc...
Steps to reproduce: 1) Download attached project and open in Unity. 2) Build and run project on a device.(make sure Autoconnect Pro... Read more
[TrailRenderer][MinVertexDistance] Draw starts only when object moves by...
Reproduction steps: 1. Open attached project. 2. Open and play "TestScene". - "Trail Renderer" in "Ball > Trail" game object start... Read more
Setting one of the Range attribute's values to infinity breaks it
Steps to reproduce: 1. Open attached project. 2. Select "Cube" in the scene 3. Try moving slider from left to right in the inspector... Read more
Canvas inside canvas resets position/anchors when entering play mode
Steps to reproduce: 1. open attached "ErrorProject.zip" 2. open scene LEperiment 3. select "LoreCanvas" in hierarchy 4. center RectT... Read more
Mixed lighting causes artifacts when entering shadow draw distance
Steps to reproduce: 1. Open "MixedLighting.zip" 2. Open scene "New Scene" 3. Move scene camera closer/further to/from plane. Expect... Read more
[metal/hlslcc/runtime] Shader compilation fails and entire screen is ren...
Steps to reproduce: 1. Open attached project 2. Change the main graphics API for Mac Standaole to 'Metal' 3. Build 'DemoWalk' scene... Read more
[MeshCollider][SphereCast] Does not detect some triangles when radius is...
Reproduction steps: 1. Open the attached project. 2. Open "SphereCastFail" scene. 3. Select "TestSphereCast" game object. 4. Expand ... Read more
Object with a material block property causes other object's material to ...
Repro steps: 1. Open "MaterialPropertyBlockTest" project 2. Open "Scene" scene 3. Check the inspector and notice that the left chara... Read more
Mesh renderer lines are thicker in 5.4
Steps to reproduce: 1) Open the attached project 2) Go to the scene window 3) Select the cube 4) Observe the collider lines around ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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