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[ShaderGraph] Setting Master Node's Material type to Subsurface Scatteri...
Reproduction steps: 1. Create a new HDRP template project 2. Create an HDRP Lit Shader Graph 3. Change the color of the material to ... Read more
[iOS] Crash on il2cpp::vm::Exception::Raise after uncaught exception of ...
How to reproduce: 1. Build the attached project for iOS 2. Build & Run the app on device via Xcode 3. Press "Leave" button when the ... Read more
[CPU PLM] Radeon Pro denoiser does not work upon the first bake using CP...
Steps to reproduce: 1. Open an existing project 2. Make sure that Radeon Pro denoiser is selected 3. Make sure that lightmapper is ... Read more
Changing display resolution or orientation causes black borders and inco...
How to reproduce: 1. Open the attached "case_1191897-FullscreenTest(edit).zip" project 2. Load "SampleScene" 3. Go to Build Settings... Read more
[Cinemachine] ArgumentException error is thrown on selecting Cinemachine...
ArgumentException error is thrown on selecting CinemachineStateDrivenCamera preset asset after deleting StateDriven Camera in Hierar... Read more
[Cinemachine] ArgumentNullException error is thrown on selecting Cinemac...
ArgumentNullException error is thrown on selecting CinemachineBlendListCamera preset asset after deleting BlendList Camera in Hierar... Read more
[macOS]Cloud Diagnostics and Analytics services do not work when enabled...
How to reproduce: 1. Open the attached CloudDiagPreProcessorRepro.zip project 2. Run build via BUILD/BUILD OSX custom menu item 3.... Read more
[Shader Graph] Shaders from Shader Graph don't work on UI with Canvas "R...
Reproduction steps: 1. Open "1193291" project 2. Notice that the Image has Perlin Noise 3. Select the "Canvas" Game Object -> "Canva... Read more
Universal Renderer features: "Layer Mask" and "Shader Passes" repeated t...
Reproduced on Master, 7.1.2, and 6.9.1. Could not repro in earlier versions due to the renderer features UI being broken, preventing... Read more
HDRP: Unlit shader: plugging anything into the "vertex normal" input cau...
Reproduces on 7.1.2 release in 2019.3.0b7 (9946d7a66754) Reproduces on Master (c8429fe28e) Repro steps: 1. Use a project with HDRP ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application