Search Issue Tracker
[Android] Crash with signal 11 (SIGSEGV), code 1 when using try catch on...
To reproduce: 1. Download and open attached "repro965024.zip" project. 2. Link the project to organization. 3. Activate performance... Read more
When using Unity's Nav Mesh Agent, a character keeps stoping along the w...
Steps to reproduce: 1. Open QA's attached project 2. Open scene "repro" 3. Play the scene and observe character animations Reproduc... Read more
Child Controls Size field in Layout Groups behaves the opposite when tic...
To reproduce: 1. Open attached project 2. In Hierarchy window, select LayoutPanel game object 3. In Inspector window, check Child C... Read more
[Mobile] Reference to TouchScreenKeyboard in InputField.OnEndEdit event ...
To reproduce: 1. Download and open attached "UnityBugReport.zip" project. 2. Build and run to any android or iOS device. 3. Enter ... Read more
[Regression] Memory Leak When Resizing BoxColliders in Update
How to reproduce: 1. Download attached project file and open "repro" Scene 2. Open Profiler 3. Enter Play Mode Actual result: Memor... Read more
[IMGUI] Changes made to Slider values can only be reverted incrementally
How to reproduce: 1. Open the attached "SliderBug" project and "Repro" scene 2. Click on the "GameObject" in the Hierarchy and open ... Read more
Working with animator parameter while playing scene frame by frame produ...
How to reproduce: 1. Open Unity 2. Download and open 'Survival Shooter' demo 3. Open '_Complete-Game.unity' scene 4. Open 'Player' G... Read more
[Windows] "Default is native resolution" overrides window width/height w...
How to reproduce: 1. Create new project file 2. Go to player settings in the editor, 3. Disable "Default is Full Screen" (this will ... Read more
Particle system custom data at does not change at run time
Steps to reproduce: 1. Open user attached project 2. Run the scene 3. Notice the yellow emitted particles 4. Change the value of "d... Read more
Texture2D_CUSTOM_Apply crashes in Play mode
To reproduce: 1. Download attached project "TextureCrash.zip" and open in Unity 2. Open "Scene" scene 3. Enter Play mode Note: Wait... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions