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[MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functionin...
How to reproduce: 1. Open user-submitted project (MacOSEditorAndNativeWindow.zip) 2. Open the 'Scene.unityscene' 3. Enter Play Mode ... Read more
For Loop retrieves one list item lower on Exit flow when Break Loop unit...
Escalated - 3 months ago. [Original issue link|https://support.ludiq.io/communities/5/topics/4664-for-loop-retrieves-one-list-item... Read more
Fuzzy menu on Mac does not work, and renders Bolt authoring unusable
When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more
"Exception: Invalid Type for color.r property : uchar" error is thrown w...
How to reproduce: 1. Open a new URP/HDRP project 2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package ... Read more
"InvalidCastException: Specified cast is not valid." error is thrown whe...
How to reproduce: 1. Open a new URP/HDRP project 2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package ... Read more
[URP] Editor performance is heavily impacted when changing Renderer Feat...
How to reproduce: 1. Create a new project with the URP template 2. In the Project Window, select the "ForwardRenderer" Asset (Assets... Read more
[Undo] Add component button is overlapping on Default Material after und...
When Prefab of gameobject is created and component is added on gameobject, then after undoing added component Add component button i... Read more
[x86] Custom function with float return Type returns NaN values in Build...
Important - the issue is only reproducible when Windows x86 release architecture is selected How to reproduce: 1. Open the attached... Read more
[Output] VFX don't cast shadows when culled
Repro steps: 1. Import the attached package. 2. Open the Example_01 scene and the Cube VFX effect to compile it 3. With both the sce... Read more
Coverity fix (671568)
Ensure we do not return a local reference to a core:String. Flagged by Coverity: https://coverity.prd.cds.internal.unity3d.com/repor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab