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0
votes
Fixed

[MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functionin...

MacOS

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Sep 23, 2020

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Version/s: 2019.3.0b11, 2019.4.10f1, 2020.1.0a11, 2020.2

How to reproduce: 1. Open user-submitted project (MacOSEditorAndNativeWindow.zip) 2. Open the 'Scene.unityscene' 3. Enter Play Mode ... Read more

0
votes
By Design

For Loop retrieves one list item lower on Exit flow when Break Loop unit...

Package: Visual Scripting

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Apr 01, 2020

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Version/s: 1.4.10

Escalated - 3 months ago.  [Original issue link|https://support.ludiq.io/communities/5/topics/4664-for-loop-retrieves-one-list-item... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

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Jul 13, 2020

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Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

0
votes
Fixed

"Exception: Invalid Type for color.r property : uchar" error is thrown w...

Package: Visual Effect Graph

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Sep 10, 2020

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open a new URP/HDRP project 2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package ... Read more

0
votes
Fixed

"InvalidCastException: Specified cast is not valid." error is thrown whe...

Package: Visual Effect Graph

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Sep 10, 2020

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open a new URP/HDRP project 2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package ... Read more

0
votes
Duplicate

[URP] Editor performance is heavily impacted when changing Renderer Feat...

Package: Scriptable Render Pipeline Universal

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Sep 23, 2020

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Version/s: 10.0.0.preview.26

How to reproduce: 1. Create a new project with the URP template 2. In the Project Window, select the "ForwardRenderer" Asset (Assets... Read more

0
votes
Fixed

[Undo] Add component button is overlapping on Default Material after und...

IMGUI

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Sep 23, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0b4

When Prefab of gameobject is created and component is added on gameobject, then after undoing added component Add component button i... Read more

0
votes
Won't Fix

[x86] Custom function with float return Type returns NaN values in Build...

Windows

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Sep 23, 2020

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Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

Important - the issue is only reproducible when Windows x86 release architecture is selected How to reproduce: 1. Open the attached... Read more

0
votes
Fixed

[Output] VFX don't cast shadows when culled

Visual Effects

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Sep 23, 2020

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Version/s: 2020.2.0a17

Repro steps: 1. Import the attached package. 2. Open the Example_01 scene and the Cube VFX effect to compile it 3. With both the sce... Read more

0
votes
Fixed

Coverity fix (671568)

Settings Window

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Sep 23, 2020

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Version/s:

Ensure we do not return a local reference to a core:String. Flagged by Coverity: https://coverity.prd.cds.internal.unity3d.com/repor... Read more

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