Search Issue Tracker
[HUB 2.0.0] Hub does not always respect the build platform setting set b...
How to reproduce: 1. Open Unity Hub 2.0.0 2. Create a new Unity project and close it 3. In Hub window set the 'Target Platform' for ... Read more
[Cloth] Cannot use Move, Scale, Rotate, Rect Tools with default 3D objec...
How to reproduce: 1. Create a new project 2. Right-click in Hierarchy tab -> 3D Object -> Cube 3. Add 'Cloth' component 4. Try to mo... Read more
Preset values aren't applied on Objects when they are created with GameO...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Create an empty GameObject and attach it to the Canvas object 4. A... Read more
[2D] Files get converted to sprites without hitting apply after refocusi...
Files get converted to sprites without hitting apply after refocusing unity. Steps to repro: 1. Create a new project. 2. Drag any .... Read more
Changeset window description field is displayed in a single line
Steps to reproduce 1. Set up perforce project 2. Try submiting something 3. In Changeset window, notice that description field is d... Read more
[Physics 2D] Reset functionality is not working for EdgeCollider2D
[Physics 2D] Reset functionality is not working for EdgeCollider2D Steps to Repro: 1. Create a new Project 2. Create a new GameObj... Read more
Canvas is presented in reverse to its Sort Order when Instantiating a Ga...
Steps to reproduce: 1. Open the attached project "Case_1154659" 2. Navigate to Project -> Assets -> Scenes and open "RuntimeScene" 3... Read more
[RequireComponent] can cause duplicate components to be created on prefabs
How to reproduce: 1. Create a new Unity project 2. Create a GameObject 3. Add the Animator component 4. Save that object as a prefab... Read more
"The download of version 2019.1.2f1 was cancelled" prompts when trying t...
How to reproduce: 1. Open Unity Hub 2. Try to download 2019.1.2f1 3. It gets cancelled: "The download of version 2019.1.2f1 was canc... Read more
[UaaL][Daydream][Android] Daydream package is not added to AndroidManifest
Open attached project: 1. Open attached project, notice that VR Supported is enabled and Daydream is added as SDK 2. Build to Androi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System