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"taskkill" command is ignored when the Player is running in Batch mode w...
How to reproduce: 1. Open the “vulkan_repro“ project 2. Navigate to File → Build Settings and press “Build“ 3. Open a cmd in the ... Read more
"MissingReferenceException: The object of type 'UnityEditor.DockArea' ha...
How to reproduce: 1. Open the attached project "Ruined.zip" 2. Double-click on the Game view window tab Expected results: No er... Read more
Search: "Labels" and "Tags" icons don't look neat
*Steps to reproduce:* # Create a project # Go to "Window" -> "Search" -> "New Window" # Click "Toggle Query Builder Mode" # ... Read more
[Error] Undoing added list element in prefab throws an error: Serialized...
*Steps to reproduce:* # Download and open the attached project {*}Serialized List Undo Error.zip{*}. # Open the SampleScene. # O... Read more
Artifacts are visible on meshes when Triplanar normal sampling is used
Reproduction steps: 1. Open the attached “UnityBugTriplanarUVScaling.zip” project 2. Open the “OutdoorsScene” Scene 3. Observe th... Read more
"Localize String Event" Component's "Local Variables" have empty values ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/SampleScene“ Scene 3. In the Hierarchy window, se... Read more
Blend Tree data remains in the Animator Controller when the Motion prope...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/AnimatorController“ Animator Controller 3. Select the ... Read more
”connectedAnchor” is set to 0 when setting “FixedJoint.autoConfigureConn...
How to reproduce: 1. Open the user’s attached “FixedJoint.zip” project 2. Enter Play Mode 3. Observe the 2nd debug text in the Co... Read more
The Editor is stuck at "Importing assets" and "Reloading Domain" when op...
How to reproduce: Open the attached project "SampleProject-3.zip" Expected results: Project opens Actual results: The Editor is... Read more
UI Toolkit's Buttons don't fully expand when placed inside ToggleButtonG...
Reproduction steps: 1. Open the attached “Tanks_Complete.zip” project 2. Open the “MainDemo” Scene 3. Select the “PlayManager” Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset