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Terrain Exporting to Beast takes longer than in 3.5.
Terrain Exporting to Beast takes longer then in 3.5. Repro Steps: 1. Launch 4.0.1f2 with attached project 2. Bake the terrain with... Read more
Change default encoding when creating files to UTF-8 with Signature
To reproduce: - Open attached project and launch "TestScene" - Hit Play - Observe the following behaviour: In Hierarchy View, selec... Read more
Inconsistent / confusing open and close of components of same type
Inconsistent / confusing open and close of components of same type. In the sample scene, look at the TestObj. It has 3 identical c... Read more
UdpClient instance is "corrupted" when iOS device suspended by "power" b...
To reproduce: -Create empty Unity project, create empty scene, attach the example script to gameobject and run on iOS device. -Tap o... Read more
Crash when renaming a prefab after removing a component
Steps to reproduce : - open the project attached - locate the prefab in the "Prefabs B" folder - add a component to the prefab (i c... Read more
Prefab changes aren't preserved when changing the prefab itself
Drag the Character prefab into a new scene. Delete the 'Minimap Elements' GO. When informed that this will break the prefab, select... Read more
Unity crashes when loading a wav file
Steps to reproduce : - open the project attached - click on the "out" file and notice that Unity crashes FMOD issue. Read more
Built project doesn't show correctly encoded Japanese letters in player ...
To reproduce: 1.Open attached project, check Input settings, notice input tabs named in Japanese letters . 2.Build and run project. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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