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Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce: 1. Open the attached "1295381.zip" project 2. Open the SampleScene Scene 3. In the Edit->Preferences->General->Scr... Read more
ScrollRect stays unresponsive after changing its size to float.PositiveI...
How to reproduce it: 1. Open the attached project ("ScrollRectInfinityBug.zip") 2. Load "IssueScene" Scene 3. Enter Play Mode 4. Obs... Read more
"MonoBehaviour" children count increases with each import of a script in...
How to reproduce: 1. Create a new project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. Change the Profiler Module... Read more
Crash on MetaYAML::Write when opening a project with a .meta file conflict
Reproduction steps: 1. Open the user's attached project -- observe crash Reproducible with: 2019.3.0a1, 2019.4.19f1, 2020.2.3f1, 20... Read more
Crash on ProgressiveRuntimeManager::GetGBufferChartTexture when entering...
Reproduction steps: 1. Open the attached 1309632crash.zip project and MyScene 2. Enter UV Charts mode Expected result: Editor scene... Read more
[Apple M1] Crash on MTLGetEnvCase<MTLErrorModeType> on startup when 'm_A...
How to reproduce: 1. Open the attached project (reproduction.zip) Reproducible with: 2019.3.0a10, 2019.4.20f1, 2020.1.17f1, 2020.2.... Read more
AssetDatabase.ImportPackage does not run via Command Line when -quit fla...
Reproduction steps: 1. Unzip the attached "Test.zip" projet 2. Edit test.sh file by inserting the Unity Editor and project paths (te... Read more
[Undo][Inspector Framework] Error is thrown on performing undo operation...
In Inspector window 'Adding a New Script Component' and performing undo operation until gameobject doesn't get removed after Create ... Read more
OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...
How to reproduce: 1. Open tester-attached project (UI_TriggerState.zip) 2. Open the DoorTest scene 3. Enter Play Mode 4. Press Space... Read more
Audio in Timeline is not paused when the AudioListener.pause is set to true
How to reproduce: 1. Open the attached 'BugAudioListener.zip' project 2. Open the 'BugAudioListener' Scene 3. Enter the Play mode 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset