Search Issue Tracker
Radius and radiusVariance variable of Input.GetTouch always return unexp...
1. Run the attached project (or use any script that shows values of radius and radiusVariance variable of Input.GetTouch) on iOS and... Read more
[tvOS] Simulator crashes with 'Symbol not found: __ZN2gl17GetCurrentCont...
To Reproduce: 1. Build & Run the attached (or any project) for tvOS simulator. 2. Observe that when the simulator is loaded, the ap... Read more
serializedProperty.CountInProperty() breaks property reference
Repro steps: 1) Open the project and TestScene 2) Select New Sprite and click on Test Behaviour component in the Inspector 3) Notic... Read more
[GL] Screen space ambient obscurance image effect has artifacts with Ope...
To reproduce: 1. Open attached project 2. Go to Edit->Project settings->Player 3. Deselect Auto Graphics API for Mac 4. Add OpenGLCo... Read more
AudioMixer loaded from prefab which is in AssetBundle gets corrupted
Repro steps: 1) Open the scene in the project attached 2) Click play 3) Select MasterAudioManager 4) Notice that Game_AudioMixer is ... Read more
Large CPU overhead using OpenGLCore
Steps to reproduce: 1. Download and open attached project "Unity 5.3 tests.zip" 2. Make sure the API in player settings is set to Op... Read more
Rotation value resets when animation is recorded after animation compone...
Reproduction steps("GIF" GIF attached): 1. Open or create any Unity project. 2. Create any game object. 3. Attach new "Animation" co... Read more
Importing certain FBX model crashes editor
Steps to reproduce: 1) create new unity project 2) import users attached fbx model Editor crashes. Regression started: 5.3.1f1 Read more
BuildAssetBundles creates an extra empty assetbundle for the output folder
Repro steps: 1) Open the project 2) Click Assets -> Build Bundles 3) Notice in the Output folder there is empty Output assetbundle 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
- [Linux] "Error while reading movie" errors are thrown when opening templates
- Shader warnings are being thrown after building Mixed Reality Template