Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1f1
Issue ID
756028
Regression
Yes
[GL] Screen space ambient obscurance image effect has artifacts with OpenGLCore
To reproduce:
1. Open attached project
2. Go to Edit->Project settings->Player
3. Deselect Auto Graphics API for Mac
4. Add OpenGLCore to list and make it first
5. Open Game window
Actual behavior: post processing effect is giving artifacts, blurring part of the shader is not working (see screenshot)
Expected behavior: should be blurred effect (see screenshot)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment