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[M1] Unity quits unexpectedly when the project is built for the second t...
Reproduction steps: 1. Open the attached project “NCHelloWorld2” 2. Build the project 3. Build and Run the project again and repl... Read more
Close button has a low definition in modal windows when using a 4K resol...
How to reproduce: 1. Open any Unity project 2. Select “Window” → “Package Manager” in the main menu 3. Observe the close button i... Read more
CubemapInspector error spam when a native Cubemap texture is being inspe...
How to reproduce: # Open the project “IN_19061” # Enter the Play Mode # Select the "CubemapRepro" GameObject in the hierarchy.... Read more
The Scene view is not greyed out when searching in the Scene with URP De...
How to reproduce: 1. Open the attached project “urp-grey.zip” 2. Enter “a” in the Hierarchy search bar Expected results: The Sc... Read more
Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...
Reproduction steps: # Open the attached “Input GetMouseButton_1 Issue” project # Open the “SampleScene” scene # Enter the Play Mode... Read more
VFX asset window displays old VFX title after its renaming
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual... Read more
Bundles extension fails to load in the WebGL builds
How to reproduce: 1. Open the project “IN_24745“ 2. Press Tools → Build Asset Bundles 3. Press File → Build And Run Expected r... Read more
Error "Dimensions of colour surface does not match dimensions of depth s...
How to reproduce using the attached project: 1. Open the project “IN_22610“ 2. Open the “SampleScene” Scene in Scenes 3. Select “Mai... Read more
Animator doesn't blend into the next Animation state properly when it st...
How to reproduce: 1. Open the user-attached project “AnimatorBlendBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Pre... Read more
Post-processing is not working when Post Anti-aliasing is set to TAA
How to reproduce: 1. Open the user-attached project “AfterPostProcessTAA” 2. Open the “OutdoorsScene” scene 3. Observe the Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some particles do not disappear when setting the particle remainingLifetime property to 0
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project