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Versioned Linux libraries are ignored by the Editor when they are imported
Reproduction steps: 1. Download the attached file (Plugins.7z) and extract its contents 2. Open a new or an existing project 3. Impo... Read more
[WebGL] [Mobile] Drag event is not being called instantly after dragging
Reproduction steps: 1. Open the project in Repro.zip and open SampleScene 2. Build WebGL and host on http server (python3 -m http.se... Read more
[M1] Crash when importing an image with Crunched compression
Reproduction steps: 1. Open the attached project "crunchTest" 2. If the crash does not occur, reimport the file "Assets/1138973.jpg"... Read more
First List in a FoldoutHeaderGroup errors
Reproduction steps: 1. Open the attached "FoldoutHeaderGroup.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, selec... Read more
AssetDatabase.CreateAsset overwites folder without a warning
How to reproduce: 1. Open the attached "New Unity Project.zip" 2. Open the "Example" folder inside Project Window 3. In Menu Toolbar... Read more
"The script '<script>' could not be instantiated!" error produced in bui...
Steps to reproduce: 1. Open the attached project ("1344907.zip") 2. Open "SampleScene" 3. Make sure IL2CPP is selected as the curren... Read more
Project Settings/Package Manager foldouts alignment is wrong after chang...
How to reproduce: 1. Open an empty project (250% Screen Scale) 2. Select Edit/Project Settings/Package Manager 3. Observe the Scoped... Read more
[Package Manager] Feature sets are marked as "Release" even when they co...
How to reproduce: 1. Create an empty project 2. Make sure that Edit/Project Settings/Project Manager/Advanced Settings/Enable Pre-re... Read more
Gradient key disappears and NRE is thrown when double-clicking on key an...
How to reproduce: 1. Create a new VFX in HDRP/URP project 2. Select color bar in 'Set color over Lifetime' 3. Double click on the gr... Read more
Some icons of the Scene/Game view Buttons are low quality when using 125...
How to reproduce: 1. Set the Windows Screen Scale to 125% 2. Create an empty project 3. Observe the icon of the Play button Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL