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[Android] Display.systemWidth/Height value isn't updated when the phone ...
Reproduction steps: 1. Open the attached user's project "SystemResFoldable.zip" 2. Build the project on the device unfolded, notice ... Read more
Grid Layout Group Constraint Count set to "4" not working when Constrain...
How to reproduce: 1. Open the attached project "repro.zip" 2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in ... Read more
[Mobile] Tessellation Shader is broken when using Vulkan Graphics API
How to reproduce it: 1. Open the user's attached project 'MeshCloudTest-2021.2.zip' 2. In the Player Settings set a specific Graphic... Read more
[WebGL] Build fails with .emscripten permission errors
How to reproduce: 1. Open an empty project 2. Select File/Build Settings and switch to WebGL build 3. Select Build and Run Expected... Read more
[UWP] Failed to copy PDB error appear when building solution with Master...
Reproduction steps: 1. Open the attached project ("test-uwp-master-ltcg.zip") 2. Switch to the UWP platform 3. Tick "Copy PDB files"... Read more
Missing default references show up as none in ScriptableObject Script asset
Reproduction steps: 1. Open the attached project (1345194.zip) 2. Notice that both the Script (ScriptWithMissingReference) and the S... Read more
[IOS] Both tethered and remote connection are showed in Profiler when th...
Steps to reproduce: 1. Create an empty project or open an existing one 2. Go to Build Settings and check Development Build (File -> ... Read more
Enum HumanBodyBones does not point to correct value when using PropertyF...
How to reproduce: 1. Open the attached project's Scene labeled "Bug" 2. In the Hierarchy, select the "Armature_UIToolkit" GameObject... Read more
[Android] WebView is not displayed on devices running Android 12
Repro steps: 1. Open the project 'android12-view-problem' 2. Build and Run on an Android device with Android 12 Expected result: We... Read more
A space at the beginning of the Text disappears after reopening the Scene
How to reproduce: 1. Open the user's attached project 2. Open the '1' Scene 3. In the Hierarchy select Canvas > Text 8 4. Add a spac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A vertical graphical artifact appears on Android Player when clearing Z & Stencil Buffer and running with OpenGLES3 Graphics API
- Player crashes when built with IL2CPP Scripting backend
- TextMeshPro package throws multiple Shader errors when importing TMP Essential Resources
- Package Manager search text field has no validation and leads to Editor freezes
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player