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0
votes
By Design

"unity_WorldToObject" is not the inverse of "unity_ObjectToWorld" when a...

Hybrid Renderer

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project "MatrixBug.zip" 2. Load the Scene "MatrixBug" 3. In the Hierarchy select the "... Read more

0
votes
By Design

Force applied on Articulation Body Component is inconsistent with inerti...

Physics

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Jun 24, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open project "AMR-POC.zip 2. Open Scene "TurtlebotInertiaTest" 3. Enter Play Mode 4. Press the up and down ar... Read more

0
votes
Fixed

[Metal] Stencil Compare operation "Disabled" behaves as "Never" on Metal

Metal

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce: 1. Open the attached project ("StencilBug.zip") 2. Open "SampleScene" 3. Observe GameView Expected result: Whit... Read more

0
votes
Fixed

[Android] Display.systemWidth/Height value isn't updated when the phone ...

Mobile

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Jun 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "SystemResFoldable.zip" 2. Build the project on the device unfolded, notice ... Read more

1
votes
Fixed

Grid Layout Group Constraint Count set to "4" not working when Constrain...

uGUI

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a21, 2022.1

How to reproduce: 1. Open the attached project "repro.zip" 2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in ... Read more

0
votes
Fixed

[Mobile] Tessellation Shader is broken when using Vulkan Graphics API

Mobile Graphics

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Jun 24, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

How to reproduce it: 1. Open the user's attached project 'MeshCloudTest-2021.2.zip' 2. In the Player Settings set a specific Graphic... Read more

4
votes
Fixed

[WebGL] Build fails with .emscripten permission errors

WebGL

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Jun 23, 2021

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Version/s: 2021.2.0b1, 2022.1

How to reproduce: 1. Open an empty project 2. Select File/Build Settings and switch to WebGL build 3. Select Build and Run Expected... Read more

0
votes
Fixed

[UWP] Failed to copy PDB error appear when building solution with Master...

Universal Windows Platform

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Jun 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project ("test-uwp-master-ltcg.zip") 2. Switch to the UWP platform 3. Tick "Copy PDB files"... Read more

0
votes
Fixed

Missing default references show up as none in ScriptableObject Script asset

Scripting

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Jun 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps: 1. Open the attached project (1345194.zip) 2. Notice that both the Script (ScriptWithMissingReference) and the S... Read more

0
votes
By Design

[IOS] Both tethered and remote connection are showed in Profiler when th...

Profiling

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Jun 23, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a20, 2022.1

Steps to reproduce: 1. Create an empty project or open an existing one 2. Go to Build Settings and check Development Build (File -> ... Read more

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