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[Editor] Editor crashes on deleting MemorySettings Preset.
Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more
[WebGL][Input System] Pointer position always returns (0, screenHeight) ...
How to reproduce: 1. Open the user's attached project 2. Select File/Build Settings and switch to WebGL 3. Build and Run the SCENE (... Read more
[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...
Reproduction steps: 1. Open the attached user's project "2021.2.zip" 2. Build the project for WebGL 3. Rotate the view of the object... Read more
[Linux] [Mono Upgrade] Unity crashes when detaching the Managed Debugger...
Reproduction steps: 1. Download and open the attached project: "test-project.zip" 2. Go to Assets > Test 1 and open the PlaymodeTest... Read more
Integer variables of a Compute Shader show up as Floats in the Frame Deb...
How to reproduce: 1. Open the attached "case_1345758" project 2. Open the "ComputeUAVTexFlow" Scene 3. Go "Window -> Analysis -> Fra... Read more
Sprite.texture is null when it's loaded from SpriteAtlas in an AssetBund...
How to reproduce: 1. Open the user's attached project 2. Open the Test Scene 3. In the top bar select MenuTest > PREPARE TO PLAY 4. ... Read more
Cmd-B shows save dialogue even when build and run is disabled by Editor ...
How to reproduce: 1. Create a new project using the default 3D template 2. In the Build Settings, set the Architecture to 'Apple Sil... Read more
Crash with “* Assertion at metadata.c:1043, condition `index < meta->hea...
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Unity crashes when opening th... Read more
Information about Audio Clips loaded using a UnityWebRequest is lost aft...
Reproduction steps: 1. Open the attached project "Case_1345650" and load Scene "SampleScene" 2. Enter Play Mode 3. Click the "Get St... Read more
"unity_WorldToObject" is not the inverse of "unity_ObjectToWorld" when a...
How to reproduce: 1. Open the user's attached project "MatrixBug.zip" 2. Load the Scene "MatrixBug" 3. In the Hierarchy select the "... Read more
All about bugs
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Latest issues
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