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0
votes
Fixed

[Editor] Editor crashes on deleting MemorySettings Preset.

Asset - Importers

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Jun 25, 2021

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Version/s: 2021.2.0b1, 2022.1.0a1

Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more

0
votes
Duplicate

[WebGL][Input System] Pointer position always returns (0, screenHeight) ...

WebGL

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Jun 25, 2021

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Version/s: 2021.2.0b1, 2022.1

How to reproduce: 1. Open the user's attached project 2. Select File/Build Settings and switch to WebGL 3. Build and Run the SCENE (... Read more

0
votes
Duplicate

[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...

WebGL

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Jun 25, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

Reproduction steps: 1. Open the attached user's project "2021.2.zip" 2. Build the project for WebGL 3. Rotate the view of the object... Read more

0
votes
Duplicate

[Linux] [Mono Upgrade] Unity crashes when detaching the Managed Debugger...

Mono

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Jun 25, 2021

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Version/s: 2021.2.0a18, 2021.2.0a20, 2022.1

Reproduction steps: 1. Download and open the attached project: "test-project.zip" 2. Go to Assets > Test 1 and open the PlaymodeTest... Read more

0
votes
Fixed

Integer variables of a Compute Shader show up as Floats in the Frame Deb...

Shader System

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "case_1345758" project 2. Open the "ComputeUAVTexFlow" Scene 3. Go "Window -> Analysis -> Fra... Read more

0
votes
Fixed

Sprite.texture is null when it's loaded from SpriteAtlas in an AssetBund...

Asset Bundles

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Jun 25, 2021

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Version/s: 2020.1.0a9, 2020.3, 2021.1, 2021.1.3f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open the Test Scene 3. In the top bar select MenuTest > PREPARE TO PLAY 4. ... Read more

0
votes
Fixed

Cmd-B shows save dialogue even when build and run is disabled by Editor ...

MacOS

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Jun 25, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a19, 2022.1

How to reproduce: 1. Create a new project using the default 3D template 2. In the Build Settings, set the Architecture to 'Apple Sil... Read more

0
votes
Won't Fix

Crash with “* Assertion at metadata.c:1043, condition `index < meta->hea...

Mono

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Jun 24, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.12f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Unity crashes when opening th... Read more

3
votes
By Design

Information about Audio Clips loaded using a UnityWebRequest is lost aft...

Audio

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Jun 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "Case_1345650" and load Scene "SampleScene" 2. Enter Play Mode 3. Click the "Get St... Read more

0
votes
By Design

"unity_WorldToObject" is not the inverse of "unity_ObjectToWorld" when a...

Hybrid Renderer

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project "MatrixBug.zip" 2. Load the Scene "MatrixBug" 3. In the Hierarchy select the "... Read more

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