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[Mac] Editor performance drops on macOS when clicking and dragging on Po...
How to reproduce:1. Create a new project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Select Cube... Read more
Array is marked as undisposable when using AsyncGPUReadback.RequestIntoN...
How to reproduce:1. Open the attached project (NativeArrayTest.zip)2. Open scene Scenes/TestScene23. Press the Play button, then pre... Read more
Fields are not focused correctly when using UI Builder
Reproduction steps:1. Open the attached project ("Test_UI_Builder")2. Open the UI Document "Assets/Test"3. Select any VisualElement ... Read more
VisualElements change scaling when mouse moves over UI Builder window on...
Setup: to reproduce the bug, 2 displays are needed with different DPI. This can be done by having different DPI (scale settings (on ... Read more
Property drawers do not always update height correctly when expanded via...
How to reproduce:1. Open the attached “SerializedPropertyTest” project2. Select the “TestList” asset3. Expand the “Value” foldout in... Read more
Label with Dynamic Color is not getting Playmode tint in the UI Builder ...
How to reproduce:1. Open the user attached project2. Go to the Unity > Preferences > Colors3. Change the Playmode tint color t... Read more
[Profiler] Counters from loaded data not shown in Module Editor when And...
How to reproduce:1. Open the attached project "1417780.zip"2. Build and Run on Android3. Open Profiler and select Android device to ... Read more
[Profiler] Custom Module Frame Chart isn't populated after Player switch...
How to reproduce:1. Open the user's attached "profiler-bug.zip" project2. Open the Scene "SampleScene"3. Open the Profiler (Window-&... Read more
[Android] [Gles3] [URP] Visual glitches on the screen on Mali-G76 GPU
Steps to reproduce: 1) Dwonload attached project and open in Unity2) Make sure Gles3 is the Only API in the Graphics APIs list3) Bui... Read more
[Backport] UI Documents are not opening when pressing the "Open in the U...
How to reproduce:1. Open the attached project "OpenBug.zip"2. In the Project window open the "NewUXMLTemplate.uxml" file3. In the UI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch
- [WebGPU] error with compute shader and read-only RWTexture
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()