Search Issue Tracker
[Mac] Editor performance drops on macOS when clicking and dragging on Po...
How to reproduce: 1. Create a new project 2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube) 3. Select ... Read more
Array is marked as undisposable when using AsyncGPUReadback.RequestIntoN...
How to reproduce: 1. Open the attached project (NativeArrayTest.zip) 2. Open scene Scenes/TestScene2 3. Press the Play button, then ... Read more
Fields are not focused correctly when using UI Builder
Reproduction steps: 1. Open the attached project ("Test_UI_Builder") 2. Open the UI Document "Assets/Test" 3. Select any VisualEleme... Read more
VisualElements change scaling when mouse moves over UI Builder window on...
Setup: to reproduce the bug, 2 displays are needed with different DPI. This can be done by having different DPI (scale settings (on ... Read more
Property drawers do not always update height correctly when expanded via...
How to reproduce: 1. Open the attached “SerializedPropertyTest” project 2. Select the “TestList” asset 3. Expand the “Value” foldout... Read more
Label with Dynamic Color is not getting Playmode tint in the UI Builder ...
How to reproduce: 1. Open the user attached project 2. Go to the Unity > Preferences > Colors 3. Change the Playmode tint color to a... Read more
[Profiler] Counters from loaded data not shown in Module Editor when And...
How to reproduce: 1. Open the attached project "1417780.zip" 2. Build and Run on Android 3. Open Profiler and select Android devi... Read more
[Profiler] Custom Module Frame Chart isn't populated after Player switch...
How to reproduce: 1. Open the user's attached "profiler-bug.zip" project 2. Open the Scene "SampleScene" 3. Open the Profiler (Wi... Read more
[Android] [Gles3] [URP] Visual glitches on the screen on Mali-G76 GPU
Steps to reproduce: 1) Dwonload attached project and open in Unity 2) Make sure Gles3 is the Only API in the Graphics APIs list 3) ... Read more
[Backport] UI Documents are not opening when pressing the "Open in the U...
How to reproduce: 1. Open the attached project "OpenBug.zip" 2. In the Project window open the "NewUXMLTemplate.uxml" file 3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project