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[iOS] Unity Remote doesn't take up the entire screen on devices that hav...
Steps to reproduce: 1. Open a new Unity project 2. Open Unity Remote on an iPhone with taller display (any of the newer iPhones wit... Read more
Import Settings Animation values can not be changed after adding a new A...
Reproduction steps: 1. Open the user's attached "AnimationEventBug" project 2. Click on Assets/xbot@idle (1).fbx in the Project wind... Read more
Launching older Unity project with newer version in batchmode crashes on...
Steps to reproduce: 1. Download the attached project (batchmode_test.zip, current project version is 2019.4) 2. Execute the followi... Read more
[Input System] MultiplayerEventSystem throws a warning when more than on...
Reproduction steps: 1. Open the attached "Multiplayer input" project 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode 4. Observe... Read more
[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...
Reproduction steps: 1. Open project in "case_1274547-minimum.zip" 2. Build the project for iOS and deploy it to a device 3. Wait Ac... Read more
[CPU PLM] Black light probes after toggling active light setups during t...
Steps to repro: 1. Open the attached project and "ProgressiveLightmappingExample" scene; 2. In the Context menu select Lighting>Day ... Read more
[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...
Reproduction steps: 1. Open the attached project "EmptyTest.zip" 2. In the Project window under the "Assets" folder open "TerrainTes... Read more
Discontinuities in the GameObject's position when changing Animation cli...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Enter the Play mode 4. Observe the Scene view Expect... Read more
error CS8352 when trying to return a copy of a ref struct due to an outd...
How to reproduce: 1. Open the attached project "RoslynCompilerBug.zip" 2. See the Console window Expected result: No errors Actual ... Read more
[Animation Rigging] Weight of all Rigs reset to 0 when there are more th...
Reproduction steps: 1. Open user attached Project 2. Press Play (See that hand is not attached to the sword) 3. Exit Play mode 4. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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