Search Issue Tracker
[Android] Elements of UI Toolkit aren’t displayed when AR Foundation cam...
How to reproduce, option 1, if you are comfortable getting a Unity project running from the attached zip folder: # Open the attach... Read more
Collider Gizmos are not visible when a child GameObject is selected
How to reproduce: 1. Open the project “IN_26045” 2. Open the “SampleScene” Scene in Scenes 3. Select any “cube” GameObject in the... Read more
[URP] Instantiating and destroying Camera with Update Mode set to "Via S...
Reproduction steps: # Open the attached “Bug” project # Open the “SampleScene” scene # Press File → Build And Run # Observe th... Read more
GameObjects deselect while rotating the Scene view camera using ALT + LM...
Reproduction steps: # Open the attached “2022.2.1f1-1427619” project # Open the “SampleScene” scene # Select the “Sphere” GameO... Read more
Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...
Reproduction steps: # Open the attached “Input GetMouseButton_1 Issue” project # Open the “SampleScene” scene # Enter the Play Mode... Read more
Single key Shortcuts don't work when Focused on UI Toolkit Text Field
Reproduction steps: 1. Open the attached project “UITK_Shortcut2“ 2. Change Main Menu/Edit/Play Shortcut to any single key 3. Ope... Read more
Crash on D3D12GetInterface when opening the project
Reproduction steps: 1. Open the attached “CrashRepro” project Expected result: The project opens Actual result: Unity Editor cr... Read more
Some local and global shader keywords are wrongly reported
Reproduction steps: 1. Open user attached project “MissingShaderKeywords.zip” 2. Open Window > Analysis > Frame Debugger 3. Sel... Read more
[WMR] OpenXR XrSessionState not reported as expected when WMR headset se...
Reproduction steps: 1. Open user attached project “User Presence Testing.zip” 2. Open Assets > Scenes > SampleScene 3. Make sur... Read more
OpenXR crashes on session_RequestExitSession when VR headset is not conn...
Reproduction steps: 1. Open user attached project "VR-Screenshake-Test.zip" 2. Make sure no VR headset is connected to the compu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime