Search Issue Tracker

0
votes
Duplicate

CapsuleCast won't detect a hit with a mesh, if the direction happens to ...

Physics

-

Sep 24, 2021

-

Version/s: 2019.4, 2019.4.30f1c1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "TestMeshCollider.zip" project 2. Open the "SampleScene" Scene 3. Observe logs in the Conso... Read more

0
votes
By Design

EditorApplication.playModeStateChanged event is inaccurate when raised f...

Scene Management

-

Sep 23, 2021

-

Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe the Conso... Read more

0
votes
Duplicate

[Android] Two DLLs in different folders are conflicting with each other ...

Scripting

-

Sep 23, 2021

-

Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "BuildFail.zip" 2. Go to File > Build settings 3. Switch to an Android Platform 4. ... Read more

0
votes
Won't Fix

Main menu custom menu items gets merged together when project is started...

IMGUI

-

Sep 23, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.20f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "ToolsRepros.zip" 2. Open custom main menu item called "Tools" 3. Notice that there a... Read more

1
votes
Fixed

[MacOS] Replacing old build with development build fails with BuildFaile...

MacOS

-

Sep 23, 2021

-

Version/s: 2021.2.0b13, 2022.1.0a1, 2022.1.0a10

How to reproduce: 1. Create new Project 2. Open Build settings and build project 3. Enable Development build 4. Build player again (... Read more

0
votes
Fixed

Custom shader errors do not log errors on build

Shader System

-

Sep 23, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "CustomShaderError.zip" 2. Build the project Expected result: Build logs errors wh... Read more

0
votes
Won't Fix

Static batching does not batch objects when trying to batch plane with a...

Graphics - LowLevel

-

Sep 23, 2021

-

Version/s: 2020.3.10f1, 2021.1.18f1, 2021.2.0a3, 2022.1

How to reproduce: 1. Open the attached project '1367922.zip' 2. Open 'SampleScene' Scene 3. Enter Play mode 4. Observe the 'Batches'... Read more

0
votes
Fixed

Build screen is not cleared when changing the aspect ratio on OpenGLCore...

OpenGL

-

Sep 23, 2021

-

Version/s: 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Build and Run the project (File -> Build and Run) 3. In the running Build, ... Read more

0
votes
Fixed

Selecting "Name" or "Type" in Hierarchy window search bar does not chang...

Scene Hierarchy

-

Sep 23, 2021

-

Version/s: 2021.2, 2021.2.0a11, 2022.1, 2022.1.0a10

Reproduction steps: 1. Open new Unity project 2. In Hierarchy window's search bar, click the "Magnifying Glass" symbol 3. In the con... Read more

1
votes
Won't Fix

GameObject.GetComponents returns the wrong number of components in "Main...

RP Workflow

-

Sep 23, 2021

-

Version/s: 2019.4, 2019.4.26f1c1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached "GetComponentTest.zip" project 2. Go to MyMenu > TestItem 3. Observe the output in t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.