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Crash when opening a scene when no errors are present
Reproduction steps: 1. Open the attached "case_1339913-TestProject.zip" project 2. Open the scene "Level 1" and enter Play mode 3. E... Read more
[ugui] RectMask2D stops working after reparenting.
1) Download the sample project from 1395689. 2) Open scene MultiDisplayErrors 3) Press Play 4) Select the 2 Cameras in the scene ... Read more
[Bug Reporter][Linux] Archaic and non-native file manager window is used...
Reproduction steps: 1. Open a new or an existing project 2. Go to Help -> Report a Bug... -> Add File 3. Observe the window which po... Read more
Unity Bug Reporter does not display all attached files until the report ...
In the bug reporter, it doesn't display all the attached files (logs) when trying to submit an issue. Users would have to preview it... Read more
[Preset] Some properties cannot be excluded from Texture Importer Preset...
How to reproduce: 1. Open the user's attached project 2. In the Project view, select TextureImporter preset 3. In the Inspector wind... Read more
Changing Anisotropic level of a texture should not trigger a re-compression
How to reproduce: 1. Open the attached Aniso.zip project 2. Select Big texture in the Project window 3. Go to the Inspector window, ... Read more
[iOS] Unsupported shaders errors appear in the console after deploying t...
Reproduction steps: 1. Download and open the attached "Level1" project 2. Build and deploy the project to iOS 3. Observe the Xcode c... Read more
Bug reporter file selection window is partially non-interactable on Mac
How to reproduce: 1. Create a new project or open an existing one 2. Open the Bug Reporter (Help -> Report a Bug...) 3. Click the Ad... Read more
Representation of LOD Group bounds are displayed not fully containing sh...
How to reproduce: 1. Open attached project "LODGroupBounds.zip" 2. Open "WrongLODGroupBounds" scene 3. Open Scene Window 4. Sele... Read more
[VCS] Folder contents don't immediately refresh version control status w...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled