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[Perforce] when editing a package.json, the editor checks out the meta f...
Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more
Masks generated from Images with ASTC compression contain artifacts
Reproduction steps: 1. Open attached project "Case_1332632" and load Scene "SampleScene" 2. Switch the Build Platform to iOS 3. Obse... Read more
Profiler Modules Editor throws errors when one of the Profiler Modules i...
Reproduction steps: 1. Create a new Unity project 2. Open Profiler window: Window > Analysis > Profiler 3. Click on the Profiler Mod... Read more
Empty lines between logs are being logged when logging errors, warnings ...
Steps to reproduce: 1. Open the attached project "1332622.zip" 2. Attach Android device 3. Build and run the "SampleScene" scene 4. ... Read more
Linux Editor only redraws panels on when they're being moused over when ...
How to reproduce: 1. Create a new project 2. In the menu bar open the "File" menu 3. Keep opening menus from left to right all the w... Read more
Crash on MemoryManager::OutOfMemoryError when opening a project with cor...
Reproduction steps: 1. Open the attached "case_1332514" project -- observe crash Reproducible with: 2019.3.0f6, 2019.4.26f1, 2020.3... Read more
Selecting a Shader throws an "Invalid conditional expression" error from...
How to reproduce: 1. Open the user's attached "ShaderGraphErrorsAfterUpgrading 2019.4.25.zip" project 2. In the Project window go VF... Read more
Select Mesh window remains open in the particle system even when perform...
Select Mesh window remains open in the particle system even when performing the undo action. In the particle system, under the Ren... Read more
The properties of the particle system are overlapping on resizing the in...
The properties of the particle system are overlapping on resizing the inspector window. All the properties of the particle system ... Read more
Add Mesh (+) button is overlapping with Material field for the Particle ...
Add Mesh (+) button is overlapping with Material field for the Particle system. In the particle system, for the Renderer parameter,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][OpenGL]Soft Shadows contain artifacts when the OpenGL Graphics API is used
- The particle system prewarm flag is ignored when calling the Start function after the Stop function
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene