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Sprite icon preview is defaulted to the base sprite when icons are small
Steps to reproduce: 1. Open Unity 2. Right click in project window 3. Create a few basic sprites - triangle, hexagon etc. 4. In the ... Read more
Inconsistent zoom out behavior when trying to edit object's collider
How to reproduce: 1. Open attached project ("Case_1023162_Collider.zip") 2. Select "Square" in the Hierarchy 3. In the Inspector pre... Read more
[Oasis] UWP Builds have wrong mouse position origin for UI when App scal...
Steps to reproduce: 1. Create a new project 2. Create a new Scene and add new UI Button 3. Build scene for UWP 4. Open Windows Displ... Read more
[Android] Setting high texture tiling for devices with Mali-400, Mali-45...
Reproduction steps: 1) Download and open user's attached project 2) Build and run on an Android device -- Notice that texture is bei... Read more
Changing the build settings' Target Platform causes an immediate platfor...
To reproduce: 1. Open any Unity Project 2. File --> Build Settings 3. Change Target Platform Expected result: You should be able to... Read more
[GearVR] GrabPass shader displayed incorrectly when using SinglePass on ...
How to reproduce: 1. Open user attached project 2. Add device's osig to Plugins/Android/assets 3. Build and run on device -- Observe... Read more
Crashed in :mono_custom_attrs_from_class while importing object data
Steps to reproduce: 1) Download attached project 'BugRepro.zip' and open in Unity 2) In Project window, open 'Maniac Manfred.articy... Read more
Crash when using ReplacePrefab with ReplacePrefabOptions.Default
Reproduction steps: 1. Open project attached (t1.zip) 2. Open AnimationScene.unity. 3. Select Prefab3PP in the scene. 4. Change any ... Read more
Shader cannot find 'frag_surf' and 'vert_surf' and throws errors in the ...
Reproduction steps: 1. Download user's project and open in Unity 2. Select "InstancedAngelFishShader" shader in Assets 3. In Inspect... Read more
Undocumented nuance when yielding to a CustomYieldInstruction
The process for yielding is different on the first iteration of a CustomYieldInstruction... 1. it checks the yield 2. places the co... Read more
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